Hi. I'm developing a new mod. I need some way of converting .max files to .g3d
The 3ds max 7 converter plugin doesn't work, it just causes everything to crash. I can't even export a simple cube...it only works with an empty scene
Then I tried to export to .obj file, then import it into blender, the problem with this approach is that obj files do not store animation that i've created in 3ds max.
So the only solution I see here is to make 3ds max 7 exporter to work somehow, has anyone ever experienced the similar problems with it?
Thanks
P.S. Cant use Blender for modelling, it looks scary..