Author Topic: Can't create direct sound object.  (Read 6648 times)

rushatokar

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Can't create direct sound object.
« on: 29 January 2010, 15:03:42 »
When i load up the game. It says can't create direct sound object. I dont have speakers or anything. So any way to bypass this?

softcoder

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Re: Can't create direct sound object.
« Reply #1 on: 5 February 2010, 06:24:23 »
Why not post the "exact" error message and perhaps we can help you.

modman

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Re: Can't create direct sound object.
« Reply #2 on: 26 February 2010, 01:03:47 »
I saw this one before.  The game crashed immediately when you open it.

I think this stems from the fact that you may have no video card...

robbbert229

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Re: Can't create direct sound object.
« Reply #3 on: 10 July 2010, 06:40:49 »
I got the same problem

softcoder

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Re: Can't create direct sound object.
« Reply #4 on: 10 July 2010, 16:15:16 »
You could try to install Mega-Glest 3.3.5 (then 3.3.5.1-alpha2) which now checks for sound system errors and will try to continue if sound fails.

So First 3.3.5:

https://sourceforge.net/projects/megaglest/files/current_release/

Then the 3.3.51.-alpha2 update:

https://sourceforge.net/projects/megaglest/files/in_development/

Thanks

Omega

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Re: Can't create direct sound object.
« Reply #5 on: 11 July 2010, 01:48:38 »
Open the ini. The line that says:
SoundFactory=DirectSound8

Can be changed to
SoundFactory=OpenAL

Windows defaultly uses directsound, and other OS's defaultly use OpenAL, but you can use openAL on windows.
Edit the MegaGlest wiki: http://docs.megaglest.org/

My personal projects: http://github.com/KatrinaHoffert