Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Currently available MegaGlest gameservers are listed on
Play.MG
.
Home
Help
Search
Login
Register
MegaGlest Forum
»
Modding and game content creation
»
Mods
»
Need help! Blender............
Pages: [
1
]
Print
Author
Topic: Need help! Blender............ (Read 2219 times)
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Need help! Blender............
«
on:
2 February 2010, 00:13:56 »
I've animated an object, I re-size the object and armature, and I get it the way I like it.
Then when I move off the current frame, Blender undoes my resizing, and if I go back to the frame I was on, it's still the wrong size!
Anybody know what to do?
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
ElimiNator
Airship
Posts: 3,391
The MegaGlest Moder.
Re: Need help! Blender............
«
Reply #1 on:
2 February 2010, 01:18:27 »
You need to select the object not the amiture then pres "A" 2 times the re-size it.
Logged
Get the Vbros':
Packs 1, 2, 3, 4, and 5!
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Need help! Blender............
«
Reply #2 on:
2 February 2010, 01:36:42 »
A?
Dude "A" being 'shift-a' or 'a'?
Or did you mean 's'?
The object is parented to the armature though, when I move the mesh by itself........weird stuff happens....... ???
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
ElimiNator
Airship
Posts: 3,391
The MegaGlest Moder.
Re: Need help! Blender............
«
Reply #3 on:
2 February 2010, 02:22:49 »
NO, i mean select the mesh then press the letter "A" (a key on your key board) twice, then press the letter "S" (also key on your key board) and size it.
Logged
Get the Vbros':
Packs 1, 2, 3, 4, and 5!
John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Need help! Blender............
«
Reply #4 on:
2 February 2010, 02:34:14 »
I think I know what you're talking about, and basically Blender tends to do weird things when you change anything in object mode. Use edit mode for all your transformations (moving, scaling, rotating, duplicating, etc) and you can generally avoid them. Pretty much the only thing I ever do in object mode is add and delete objects.
Logged
https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
titi
MegaGlest Team
Airship
Posts: 4,240
Re: Need help! Blender............
«
Reply #5 on:
2 February 2010, 10:03:53 »
There is one exception:
If you made a model which is completly done and ready to animate ( model + armature ) and you simply want to resize the model you should do this in object mode!
Select all models and all armatures and resize them all together.
«
Last Edit: 2 February 2010, 10:08:45 by titi
»
Logged
Try Megaglest!
Improved Engine / New factions / New tilesets / New maps / New scenarios
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Need help! Blender............
«
Reply #6 on:
2 February 2010, 11:13:09 »
Guys, this is fully modeled, textured, and animated.
Also, I had to use multiple models so Elim I cannot just grab everything, I made one object way to big...
John, thanks!
I'll try re-sizing it in edit-mode.
Edit: It worked!
«
Last Edit: 2 February 2010, 16:46:17 by -Archmage-
»
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Need help! Blender............
«
Reply #7 on:
2 February 2010, 16:48:59 »
Resizing it in edit-mode worked, although I had to resize the mesh and then the armature, both in edit-mode.
Thanks John!
Also, it there anyway that I can take an object from one blend and put it in another?
(It has to keep the armature...so no exporting and then importing......)
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
Hectate
Guest
Re: Need help! Blender............
«
Reply #8 on:
2 February 2010, 22:43:34 »
You want to append.
http://wiki.blender.org/index.php/Doc:Manual/Data_System/Linked_Libraries
Logged
Loronal
Guest
Re: Need help! Blender............
«
Reply #9 on:
3 February 2010, 21:23:00 »
Export the blend that has the model then import it into the place that has the armature
Logged
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Need help! Blender............
«
Reply #10 on:
3 February 2010, 21:39:30 »
You can't import/export a .blend.
Both importing and exporting don't get the armature...
I'd like to try appending, but I can't remember what I read, I'll have to read it again.....
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
John.d.h
Moderator
Airship
Posts: 3,757
I have to go now. My planet needs me.
Re: Need help! Blender............
«
Reply #11 on:
3 February 2010, 21:50:26 »
File > "Append or Link"... and it's really all self-explanatory from there. You can append meshes, armatures, cameras, lights, and even actions (but I think you have to append the armature first for that to work). Appending armatures and actions really comes in handy if you want to re-use the same armature and/or animations for multiple units.
Logged
https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
Loronal
Guest
Re: Need help! Blender............
«
Reply #12 on:
4 February 2010, 17:11:24 »
Uhm I meant export the other (human?) that needs a armature to g3d import the g3d where you have the armature. Johns way works but i usually imported the armature into my model with it (idiot me) only the current action was imported. Now that I think of both ways work but johns is more efficient
Logged
-Archmage-
Moderator
Dragon
Posts: 5,887
Make it so.
Re: Need help! Blender............
«
Reply #13 on:
4 February 2010, 17:41:01 »
That's not only John and Hectate's idea, that's the right way to do it.
Very creative way though Phoenix...
Logged
Egypt Remastered!
Proof: Owner of glest@mail.com
Print
Pages: [
1
]
MegaGlest Forum
»
Modding and game content creation
»
Mods
»
Need help! Blender............