Author Topic: 3D Art Store, you can make requests here too!  (Read 12505 times)

Little Helper

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Re: 3D Art Requests!
« Reply #25 on: 28 February 2010, 01:48:54 »
Can I make another request? 8)

-Archmage-

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Re: 3D Art Requests!
« Reply #26 on: 28 February 2010, 02:07:32 »
Yeah, what is it, actually no, I will only do one request per day, and one person can only request here once every 3 days.

Well, because no one else is requesting at the moment, what is it you need?
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Little Helper

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Re: 3D Art Requests!
« Reply #27 on: 28 February 2010, 02:16:46 »
Username: (Little Rooster)
Concept to model from: (http://files.turbosquid.com/Preview/Content_2009_07_15__12_32_17/01.jpg35a240cf-505a-4ff1-b4aa-9ae8b5548f81Large.jpg)
Polygons to use: (Your choice)
Model quality: (High)
Unwrapped:(Yes, does not need to be textured just mapped)
Unwrap quality: (Low)
Animations needed: (Standing, Walking, Attacking, Dying, Running)
Frame range: (Medium)
Animation quality: (medium)
G3Ds: (Exported thx!!!)

jda

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Re: 3D Art Requests!
« Reply #28 on: 28 February 2010, 03:18:18 »
You really modelled and animated that thing really fast!!!!
And the preview looks great.  8)

I actually downloaded the final package just to check out that attack anim (which I haven't yet, the download finished only after I started writing ;D).

I hope it's ok with both you guys I donwload it just to look at it...?  :-\

EDIT: Just saw the attack animation. Yep, that's how you do it! ;D  8)
« Last Edit: 28 February 2010, 03:22:04 by jda »

Little Helper

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Re: 3D Art Requests!
« Reply #29 on: 28 February 2010, 03:42:16 »
anyone can use it :) thats what archmage said I think :o

-Archmage-

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Re: 3D Art Requests!
« Reply #30 on: 28 February 2010, 04:01:58 »
Yeah, don't worry so much Jda! ::) ;D
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Little Helper

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Re: 3D Art Requests!
« Reply #31 on: 28 February 2010, 04:03:11 »
Yea don't worry! Btw arch why is it hard to unwrap?

jda

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Re: 3D Art Requests!
« Reply #32 on: 28 February 2010, 05:13:39 »
Yeah, I guess I do worry too much at times... ;D

Hakuna Matata !!! ;D

-Archmage-

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Re: 3D Art Requests!
« Reply #33 on: 28 February 2010, 05:23:15 »
Quote
Yea don't worry! Btw arch why is it hard to unwrap?

Because Blender does stupid things that it shouldn't do! :P



Quote
Yeah, I guess I do worry too much at times... Grin

Hakuna Matata !!! Grin

I had to think for a moment before I could remember where that was from. :D
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ElimiNator

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Re: 3D Art Requests!
« Reply #34 on: 28 February 2010, 07:38:18 »
Arch do you know how to make the flag return to the first position after flapping?

My flag just hangs down when it is done.
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Little Helper

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Re: 3D Art Requests!
« Reply #35 on: 28 February 2010, 07:41:18 »
AH HA!! ELIM! will you unwrap my model? ::)

ElimiNator

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Re: 3D Art Requests!
« Reply #36 on: 28 February 2010, 07:48:40 »
Yep, but I might not get it up tonight.
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Little Helper

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Re: 3D Art Requests!
« Reply #37 on: 28 February 2010, 07:55:11 »
As long as you unwrap it..time don't matter!

-Archmage-

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Re: 3D Art Requests!
« Reply #38 on: 28 February 2010, 14:42:38 »
Quote
Arch do you know how to make the flag return to the first position after flapping?

My flag just hangs down when it is done.

Huh... Mine doesn't do that, it returns to the first frame, but I set the first frame up around 100 so it would look smooth, I can give you blend of what I have...
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ElimiNator

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Re: 3D Art Requests!
« Reply #39 on: 28 February 2010, 20:10:01 »
ok, thanks
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John.d.h

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Re: 3D Art Requests!
« Reply #40 on: 28 February 2010, 20:43:05 »
You can have the wind source rotate around the flag, so on the last frame it blows it back to the starting position (or close enough for Glest to interpolate it smoothly).

ElimiNator

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Re: 3D Art Requests!
« Reply #41 on: 28 February 2010, 22:14:35 »
Ok, but how? (It didn't say in the tutorial.).
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John.d.h

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Re: 3D Art Requests!
« Reply #42 on: 28 February 2010, 22:33:03 »
The same way you rotate any object.

-Archmage-

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Re: 3D Art Requests!
« Reply #43 on: 1 March 2010, 18:30:14 »
DONE!!! ;D




What you requested:

Code: [Select]
Username: (Little Rooster)
Concept to model from: (http://files.turbosquid.com/Preview/Content_2009_07_15__12_32_17/01.jpg35a240cf-505a-4ff1-b4aa-9ae8b5548f81Large.jpg)
Polygons to use: (Your choice)
Model quality: (High)
Unwrapped:(Yes, does not need to be textured just mapped)
Unwrap quality: (Low)
Animations needed: (Standing, Walking, Attacking, Dying, Running)
Frame range: (Medium)
Animation quality: (medium)
G3Ds: (Exported thx!!!)



What you're getting:

Code: [Select]
Polygons: 636
Model quality: High
Unwrapped: Unwrapped, and ready for you to texture!
Unwrap quality: (Medium)
Animations: Standing(2), Walking(8), Attacking(10), Dying(8), Running(8)
Frame range: 2-10
Animation quality: medium
G3Ds: All exported.




Download link will be up on the first post shortly!
Whoever uses this model must give me credit, and agree to the disclaimer!

Thank you for doing business at the 3D Art Store!
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ElimiNator

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Re: 3D Art Requests!
« Reply #44 on: 1 March 2010, 18:53:08 »
Is this the fantasy warrior?
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-Archmage-

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Re: 3D Art Requests!
« Reply #45 on: 1 March 2010, 19:44:30 »
No, this is the axeman he asked for, check out the concept. ;)

BTW, download is up on the first post.
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Gabbe

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Re: 3D Art Requests!
« Reply #46 on: 1 March 2010, 22:07:27 »
Arch, have you tried to unwrap smart projections?

-Archmage-

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Re: 3D Art Requests!
« Reply #47 on: 1 March 2010, 23:28:04 »
Yah, but that makes the UV very confusing...
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John.d.h

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Re: 3D Art Requests!
« Reply #48 on: 1 March 2010, 23:39:05 »
For arms and stuff like that, you can try "cylinder from view".  Generally, just try to unwrap each piece separately, and try all the standard methods (unwrap, project from view, cylinder from view, etc.) to see how well it turns out, and then combine the pieces.  I don't really like smart projections because it tends to break up the parts, which makes the texture less continuous.  None of the methods are universally better than any other, so you have to figure out which one applies best to the shape you're unwrapping.  Also, of course you can always re-arrange the vertices on the UV map after unwrapping if all else fails.

ElimiNator

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Re: 3D Art Requests!
« Reply #49 on: 2 March 2010, 00:18:07 »
I just project every thing from view, then i look around the model and fix everything that look bad.
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