Author Topic: Glest Board Changes  (Read 218445 times)

Gabbe

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Re: Glest Board Changes
« Reply #550 on: 19 August 2010, 16:45:31 »
CHAT BOARD, the OT is getting wuite a overflow...

ultifd

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Re: Glest Board Changes
« Reply #551 on: 19 August 2010, 18:32:10 »
Only by you...
Anyways if we really need one, not sure, we should just have a Glest chat room...IM, IRC, etc.

lol @ poll...

So, the next version of the theme requires:
-Fix Javascript tag so its XHTML compliant :D
-Fix link color of quote headers in previews
-Remove limit from goto options box height.

Anything else I forgot about?
That should be it. Unless we forgot something?

Quote
--Ah, I didn't notice that. Though I can't seem to remove it at the moment. Session verification failed... Great... -Omega
I see. Well in the future we would probably need to edit the poll for something else, so then problem solved...I guess.

Gabbe

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Re: Glest Board Changes
« Reply #552 on: 19 August 2010, 19:44:00 »
yes my topics, but people still post on them...anyways a chatroom for glest would be good...mhm I would probably move to another forum if the OT were gone...its so fun...

John.d.h

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Re: Glest Board Changes
« Reply #553 on: 19 August 2010, 20:03:42 »
yes my topics, but people still post on them...anyways a chatroom for glest would be good...mhm I would probably move to another forum if the OT were gone...its so fun...
IRC, or create one yourself on meebo or something. ::)

Gabbe

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Re: Glest Board Changes
« Reply #554 on: 19 August 2010, 20:17:17 »
nah im happy the OT section is there, when was it created? we should hav a "happy OT day!!" lol...but seriously and back to original question, will there be a chatroom? (part only to Omega i think...)

Omega

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Re: Glest Board Changes
« Reply #555 on: 20 August 2010, 01:41:59 »
We already have an IRC... Use it if you need a chatroom. I must admit, I've never seen a chat room on a forum, baring a few forums that had links to IRCs (there's a link on the Glest Homepage), and the IRC's were unpopular because its too hard to communicate with IRCs to lots of people. Forum boards work well with around the world and shifting schedules of its members.
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ultifd

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Re: Glest Board Changes
« Reply #556 on: 20 August 2010, 18:27:32 »
Hmm, use Meebo or IRC, if IRC Just create a channel on freenode (might as well...) called
Code: [Select]
#glest-chat or something.

and the IRC's were unpopular because its too hard to communicate with IRCs to lots of people. Forum boards work well with around the world and shifting schedules of its members.
Hmm, there still isn't a lot of people in the Glest Community. (Maybe before we had more I guess, not sure.)
Anyways, too bad no one from the forum community comes. Sometimes there is some fun...

EDIT: Another 1000 0 posts members... hmm...

Gabbe

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Re: Glest Board Changes
« Reply #557 on: 5 September 2010, 23:20:58 »
Request:

Mod section:

                    Ability to have markers saying:

                                                             Â¤ harsh and down right criticism
                                                             Â¤ Honest criticism
                                                             Â¤ Positive feedback
                                                             Â¤ easy and nice feedback

           Child board for finished quality mods, maybe not because there already is a topic but i`ve seen other games forums haveit, and they          are very, overviewable for new members to look through instead of finding topics.
                                                                     
                                                                     
                                                                     


ultifd

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Re: Glest Board Changes
« Reply #558 on: 6 September 2010, 19:11:31 »
Basically Karma? Not real Karma but...
So Karma only for the mod section...? Ok...though we voted already about this, but did you at least try to find a mod for that?

Gabbe

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Re: Glest Board Changes
« Reply #559 on: 6 September 2010, 20:09:09 »
no, not karma, like if i want harsh criticism on my mod ;)

ultifd

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Re: Glest Board Changes
« Reply #560 on: 6 September 2010, 20:32:08 »
no, not karma, like if i want harsh criticism on my mod ;)
Karma would be the closest thing in terms of mods...SMF mods, so that is what I mean.
But, did you find a mod for your idea? That is my main point for this idea to even be...discussed.

Gabbe

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Re: Glest Board Changes
« Reply #561 on: 6 September 2010, 20:52:26 »
The V-bro packs/factions
Megapack/factions(?)/megaglest(?)


Gabbe

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Re: Glest Board Changes
« Reply #562 on: 10 September 2010, 22:49:38 »
Quote
* Subject Title

remember that topic title should be complementary and to describe the thread content. Avoid the subject titles, making it unclear what the thread is about.

Poll

    * Show Add poll

    * Title of voting (optional)

    * Public poll? (Everyone gets to see what everyone else votes to. This can not be undone once a vote is cast!)

    * Voting no discussion? Disables the ability to post in this topic

    * Question

          * + Add a new option
          * - Remove questions

Maybe a vote system like this could be usefull for like, questions?

Psychedelic_hands

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Re: Glest Board Changes
« Reply #563 on: 12 September 2010, 03:21:31 »
Quote
Child board for finished quality mods, maybe not because there already is a topic but i`ve seen other games forums haveit, and they          are very, overviewable for new members to look through instead of finding topics.

As being a new member myself (Sorta) I say this would be awesome   :D

ultifd

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Re: Glest Board Changes
« Reply #564 on: 20 September 2010, 23:31:57 »
Quote from:  "Forum News"
GAE 3.0 is out, with support for more players, new UI, and much, much more!
GAE 0.3 not...

Omega

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Re: Glest Board Changes
« Reply #565 on: 21 September 2010, 00:45:45 »
Quote from:  "Forum News"
GAE 3.0 is out, with support for more players, new UI, and much, much more!
GAE 0.3 not...
Oops! Thanks for catching that.
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Dritominous

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Re: Glest Board Changes
« Reply #566 on: 24 September 2010, 04:30:02 »
LOL, you almost gave a lot of people a heart attack of joy.   :O

ultifd

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Re: Glest Board Changes
« Reply #567 on: 30 September 2010, 21:52:31 »
Looking at the wiki forum page, it says we have more than 7000 members. It's true, but only cause of the bots...are we really going to keep them?
Anyways, without them we would have around 2000 actual members...probably.

Omega

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Re: Glest Board Changes
« Reply #568 on: 1 October 2010, 18:43:32 »
Looking at the wiki forum page, it says we have more than 7000 members. It's true, but only cause of the bots...are we really going to keep them?
Anyways, without them we would have around 2000 actual members...probably.
Yes, it's mostly because of bots. We don't have over 7000 *members*, we have more than 7000 registered accounts. That page also mentions that there are a large number of bot accounts and attempts to delete it will have to wait till SMF 2 is no longer an RC. Basically, there's no way to get an accurate number of human people...
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ultifd

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Re: Glest Board Changes
« Reply #569 on: 1 October 2010, 21:50:50 »
Oh, sorry. This is what happens when I skim...
For removing the bots, I think there was an addon that would help...I'll see.

Omega

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Re: Glest Board Changes
« Reply #570 on: 2 October 2010, 02:44:55 »
Oh, sorry. This is what happens when I skim...
For removing the bots, I think there was an addon that would help...I'll see.
All the addons I could find for the for SMF 2RC. No plans to upgrade to the RC yet. It can't be much further from being "stable" now... Still, the biggest problem is compatability, and a lot of work will have to be done to check the themes and various mods to make sure they're compatable with SMF2. Will have to look into things some more really.
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ultifd

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Re: Glest Board Changes
« Reply #571 on: 2 October 2010, 07:12:30 »
Yeah, all of the approved mods are listed here.

Hmm...how about this one, "Stop Spammer"?

Besides that one and these two, Akismet Spam Protection and Project Honey Pot MOD, all the other ones are for the RC. But have you tried these yet?

hailstone

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Re: Glest Board Changes
« Reply #572 on: 2 October 2010, 12:34:00 »
Perhaps have a rule that you need at least 1 post after 6 months or your account gets deleted. I don't think there is any reason to have an account if you aren't going to post.

A php script on a cronjob could do it. I'm not sure how much access you have to the databases.

I sorted the forum members by number of posts and the 0 posts start at page 31 and there are 50 members per page so 30 * 50 = 1500 members are estimated to be real.
« Last Edit: 2 October 2010, 12:46:12 by hailstone »
Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/

ultifd

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Re: Glest Board Changes
« Reply #573 on: 2 October 2010, 19:33:35 »
Perhaps have a rule that you need at least 1 post after 6 months or your account gets deleted. I don't think there is any reason to have an account if you aren't going to post.
Well, if we could do that, I'm pretty sure a month would be better...

Quote
I sorted the forum members by number of posts and the 0 posts start at page 31 and there are 50 members per page so 30 * 50 = 1500 members are estimated to be real.
Yeah that's what I did before.
Let's see... *checks members list* We have 1505 members who have at least made one post, and maybe a few of them could be spam or bots...so yes, around 1500.
1505/7115=0.21... = approximately 21%. Well, at least 1/5 of our forum accounts are "real".

Omega

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Re: Glest Board Changes
« Reply #574 on: 3 October 2010, 02:13:40 »
Now added, a few more mods.

  • Email Protection: Encrypts email adresses as hex codes to prevent bots from harvesting posted emails on the board.
  • Movie Avatars: More choices on avatars.
  • Allow Tab in Posts: Allows the use of TAB in the message box, thus making typing code, etc, much easier.
  • Advanced login form: Modified login screen.
  • Activity Bar: Shows activity in people's user profiles. (gotta change the color in the stylesheet of the bar)
I really wanted to install a "Delete inactive users" and this spam detection mod, but both are incompatable (one is outdated (1.1.4) and the other is incompatable because the database is only v1.1.6 while smf is 1.1.11 (can't fix, don't have database password)).

There, finally perfected the colors of the bar. On firefox and webkit browsers, it also has smooth edges, thanks to the awesomeness of HTML5.
« Last Edit: 3 October 2010, 02:30:43 by Omega »
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