Author Topic: Glest Board Changes  (Read 155826 times)

ultifd

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Re: Glest Board Changes
« Reply #675 on: 26 February 2011, 19:43:54 »
Yeah but that seems like it's going to be a long time till then...maybe even longer than Glest 4  :angel:
I've done some math...I believe 1600 of the forum accounts are real, others are all bots...

Omega

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Re: Glest Board Changes
« Reply #676 on: 15 April 2011, 22:29:09 »
Just an announcement that an addon was installed which will verify all email addresses, and hopefully stop spammers who may be using fake email addresses.
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ultifd

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Re: Glest Board Changes
« Reply #677 on: 17 April 2011, 18:46:04 »
Doesn't look like it...I just removed 2 spam threads. Spam every week, yeah!

Omega

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Re: Glest Board Changes
« Reply #678 on: 18 April 2011, 03:12:58 »
Doesn't look like it...I just removed 2 spam threads. Spam every week, yeah!
Spammers with real email addresses? Well, at least it may stop the fakes... if there is any... :P



Radical new suggestion: Do what XKCD's forums do, the first reply posted by a new account requires an administer or moderator to approve the post before it is visible. After the first post is approved, all others become visible (if any more were created inbetween the first post and the approval) and no subsequent posts require this verification. This will mean a lot more work for our moderators, but seeing how crisp and clean the XKCD forums are, I'd say it most certainly works! I'm game with it, but since it affects the moderators a lot, I'll let you guys decide whether or not you want this.
« Last Edit: 18 April 2011, 03:17:25 by Omega »
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ultifd

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Re: Glest Board Changes
« Reply #679 on: 18 April 2011, 19:55:37 »
Radical new suggestion: Do what XKCD's forums do, the first reply posted by a new account requires an administer or moderator to approve the post before it is visible. After the first post is approved, all others become visible (if any more were created inbetween the first post and the approval) and no subsequent posts require this verification. This will mean a lot more work for our moderators, but seeing how crisp and clean the XKCD forums are, I'd say it most certainly works! I'm game with it, but since it affects the moderators a lot, I'll let you guys decide whether or not you want this.
No thanks. I'm saying no  NOT because it would be a bit more of work for moderators, but rather because I don't feel first posts should be "approved" and mostly newcomers are here to post problems with the two engines. I would only want this if there were 10 spam threads each day. Something like that.

John.d.h

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Re: Glest Board Changes
« Reply #680 on: 18 April 2011, 20:18:38 »
No thanks. I'm saying no because it would be a bit more of work for moderators, but rather because I don't feel first posts should be "approved" and mostly newcomers are here to post problems with the two engines. I would only want this if there were 10 spam threads each day. Something like that.
:thumbup:

ultifd

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Re: Glest Board Changes
« Reply #681 on: 18 April 2011, 20:21:13 »
I forgot "not" but, yeah.

Omega

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Re: Glest Board Changes
« Reply #682 on: 18 April 2011, 21:41:51 »
Radical new suggestion: Do what XKCD's forums do, the first reply posted by a new account requires an administer or moderator to approve the post before it is visible. After the first post is approved, all others become visible (if any more were created inbetween the first post and the approval) and no subsequent posts require this verification. This will mean a lot more work for our moderators, but seeing how crisp and clean the XKCD forums are, I'd say it most certainly works! I'm game with it, but since it affects the moderators a lot, I'll let you guys decide whether or not you want this.
No thanks. I'm saying no  NOT because it would be a bit more of work for moderators, but rather because I don't feel first posts should be "approved" and mostly newcomers are here to post problems with the two engines. I would only want this if there were 10 spam threads each day. Something like that.
*Shrugs* Works for XKCD's forums, and they are massive compared to us.
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ultifd

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Re: Glest Board Changes
« Reply #683 on: 18 April 2011, 21:45:13 »
Glest is not a funny comic. This isn't about size.  ;)

Omega

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Re: Glest Board Changes
« Reply #684 on: 18 April 2011, 22:04:32 »
Fair enough. I'll put it on the side panel for now, in case we decide to use it in the future. I would want unanimous support before implementing such a change.
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-Archmage-

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Re: Glest Board Changes
« Reply #685 on: 18 April 2011, 22:19:37 »
I'm all for it!
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Re: Glest Board Changes
« Reply #686 on: 19 April 2011, 09:58:20 »
Im against it, troublesome for new people and really, the mods just have to do the same thing only hidden.

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Re: Glest Board Changes
« Reply #687 on: 19 April 2011, 14:11:15 »
Us moderators are on quite a bit. How's it troublesome for the few new real users we get?
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Re: Glest Board Changes
« Reply #688 on: 19 April 2011, 14:43:59 »
waiting and waiting and waiting. Thats why, if i were new here, i would just say "screw this over moderated forum"

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Re: Glest Board Changes
« Reply #689 on: 19 April 2011, 14:48:08 »
With all the moderator activity, how would you be waiting, and waiting, and waiting?
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will

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Re: Glest Board Changes
« Reply #690 on: 19 April 2011, 15:14:04 »
Spam is a hassle but it seems to get zapped soon enough

The off-topic wandered far too subjectively the other month, and in hindsight we might learn to ban sooner next time?

But the constant moving and locking and classifying everywhere else seems over zealous in my opinion.  We should be thankful of all community we have and cherish it.

Psychedelic_hands

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Re: Glest Board Changes
« Reply #691 on: 1 May 2011, 03:21:45 »
What about the forum getting a glest 4 board?
Seeings how all feature requests posted now are totally worthless where they are. I think we really use it. Plus with GAE 0.4 so close to full release, devolpment on Glest 4 will be soon on the way.
And well, it's better to be early than late.

ultifd

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Re: Glest Board Changes
« Reply #692 on: 1 May 2011, 04:57:42 »
We'll get it once everything that has to be done is done. We also'll first need to know what it'll be called first. Besides, most of the work and stuff will probably be done on the mailing lists and IRC, anyways. For feature requests, we can just move them later...

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Re: Glest Board Changes
« Reply #693 on: 1 May 2011, 05:14:53 »
Oh okay, well. I just thought is would hep to get the ball rolling, and start conversation which would get the most from this opportunity.

And, I think everyones agrees Glest 4 is the best name... Maybe we should have a poll?
« Last Edit: 1 May 2011, 05:18:36 by Psychedelic_hands »

ultifd

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Re: Glest Board Changes
« Reply #694 on: 1 May 2011, 06:54:44 »
I don't think we should have a poll since most people would probably agree and it's really the developers' decision after all. The main problem with naming it just Glest would just be the Glest Team and etc...the website, we'd have to solve all those problems first.

Maybe after all that, and when the forks are ready we could have a poll, maybe. Now just doesn't seem like the time...

Omega

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Re: Glest Board Changes
« Reply #695 on: 2 May 2011, 02:49:50 »
I think a poll is unnecessary based on current feedback, but we should still contact the Glest Team about that. It would also be nice if we could obtain their download.com account so that Glest could be properly updated there (which claims some 113k downloads) without a nasty duplicate. And of course, to clarify, the name wouldn't be "Glest 4", by the way, but just "Glest", with 4 being the version number.

Perhaps we should have, for now, a "Feature requests" board (that is, a primary board, not a child board)? After all, it would be needed eventually for Glest 4 (as that would obsolete the MG and GAE boards, and would not be some branch, but a full continuation of the original game). I added a poll to decide this.
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ultifd

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Re: Glest Board Changes
« Reply #696 on: 2 May 2011, 02:54:15 »
"Not Yet". I believe that we should have a primary board and a child board (which should be the feature requests)...

John.d.h

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Re: Glest Board Changes
« Reply #697 on: 2 May 2011, 03:21:47 »
I say "not yet".  When the times comes, sure, but let's not put the wagon before the horse.

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Re: Glest Board Changes
« Reply #698 on: 2 May 2011, 03:27:10 »
Yah, Not Yet, Wait till it comes out (If its even called glest 4...)
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ultifd

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Re: Glest Board Changes
« Reply #699 on: 2 May 2011, 05:03:33 »
I'm glad I added that option.  :D
But really, it's a bit early to do it now. Honestly, the requests can wait. It's not like they will be done anytime soon anyways...sometimes I think they might even annoy some people. We should also get the developers' opinions too...

 

anything