Well i really need someone who can i collaborate with but .....umm i have an own story too and conception ......
In nutshell - i think its the word for it -
they focus on attack , their health is also great but they have the disadvantage of weak economy and lower armor
BUILDINGS
Thornhold:Begining structure , 3 levels , It can train peons
Camp:Provides food
Warcamp:Trains infantry units
Furnace:Basic upgrades such as weapon and armor
Warg pit: some types of warg riders come here , lvl 2 thornhold required
Altar of spirits : Spellcasters made here , also provides upgrades too , lvl 2 thornhold required
Thundering Aviary:the final units come here , The mighty Stormeagles , lvl 3 thornhold required
Spire: basic defense tower , only thornhold lvl 1 req.
Thunderspike: upgrated from spire , its shocks the enemy with lightning , req, altar of spirits
UNITS
Peon - builder
Reaver - Basic infanty , high attack power , equipped with an axe
Bowman - Ranged infantry , as the usual its damage s high but its healt is medium
Warg rider - basic cavarly
Warg demolisher - equipped with mace and shield he is perfect for razing towers and defenses
Stormcaller - - very- offensive spellcster with low health
Tidemender - supporting unit , with defensive aura and low heal
Stormeagle - as the final unit its extreme powerfull at the cost of expensiveness and low armour
UPGRADES
Razor blades - meele attack increasing
Plate armors - armor increasing
spiritual rage - caster damage increasing
spiritual endurance - EP increasing
Taming the Lightning - enables Thunderspike
Well remember its raw , ive very not finished it , and all of it are my hard-worked-out ideas
Also there are some ( about 4-5 ) units ive dont write down because they are not thinked out yet , and there will be at least 7-8 more upgrades ( or more i really love 'em
) and 2-3 buildngs - supporting or upgrade -