Author Topic: ORCS for MG [UPDATED!]  (Read 15537 times)

Fluffy203

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Re: ORCS for MegaGlest anyone?
« Reply #75 on: 4 April 2010, 17:35:33 »
I would've put fortress or citadel , but i guess stronghold works  :silence:

jda

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Re: ORCS for MegaGlest anyone?
« Reply #76 on: 4 April 2010, 22:21:17 »
It will be less original if you use stronghold as the Dwarf faction used that name first. Still, that is your problem. :P
Dwarf Aglarond faction, realease 0.1.2 published on December 16th 2011
Check the linked thread for details and up to date download link !
A patch with new Goat sounds has been released December 18th ! A new patch with minor improvements to the Goat animations has been released December 22nd !

Wyvern

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Re: ORCS for MegaGlest anyone?
« Reply #77 on: 7 April 2010, 18:14:06 »
I have a question, would uruk hai fit into this mod, I am asking this because I have a model of a uruk hai pikeman and crossbowman that basically don't have a faction to go with
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weedkiller

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Re: ORCS for MegaGlest anyone?
« Reply #78 on: 13 May 2010, 20:11:53 »
Hi, can you post images? i think as there is no progress, your units definitely will be needed..

I made some concept 'art'





hope this will be the next new megaglestfaction with MULTIPLAYER xD 8)

Wyvern

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Re: ORCS for MegaGlest anyone?
« Reply #79 on: 14 May 2010, 17:05:28 »
So is that an answer to my post :confused:
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Gabbe

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Re: ORCS for MegaGlest anyone?
« Reply #80 on: 14 May 2010, 17:28:14 »
https://www.youtube.com/watch?v=hQFG0vS0Kv4

Now thats some low poly yet high quality orcs. anyone?

And i love speed sculpting in zbrush, i wanna get one  ;)

https://www.youtube.com/watch?v=YMwrq0bPBiM

https://www.youtube.com/watch?v=gyu4amqR2b8

The last one, special units plz? thier is going well!


John.d.h

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Re: ORCS for MegaGlest anyone?
« Reply #81 on: 14 May 2010, 19:57:34 »
Green orcs look a bit ridiculous, don't you think?  Go paint yourself bright green and see how silly it looks.  (For the Pathfinder it makes sense, since maybe he paints himself green for camouflage. ;D)
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Gabbe

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Re: ORCS for MegaGlest anyone?
« Reply #82 on: 14 May 2010, 20:51:38 »
Green orcs are the traditional ones though, and glest as far as i know doesn`t have any hide system built in.

BTW, we should reeely use normal maps and bump maps and bake them.

Fluffy203

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Re: ORCS for MegaGlest anyone?
« Reply #83 on: 14 May 2010, 22:34:43 »
yea i don't know about baking them together could cause alot problems , but hey i like the concept art so far  :thumbup:

Gabbe

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Re: ORCS for MegaGlest anyone?
« Reply #84 on: 14 May 2010, 22:42:32 »
Will you include dinsaurs?  :| :|

John.d.h

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Re: ORCS for MegaGlest anyone?
« Reply #85 on: 14 May 2010, 23:30:45 »
Green orcs are the traditional ones though
Traditional?  I wouldn't say that.  They're not green in any of Tolkien's works as far as I know, and they're grayish in most D&D settings.  It's mostly just Warcraft and Warhammer (i.e. much more recently) where they're cartoonish and green.
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jda

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Re: ORCS for MegaGlest anyone?
« Reply #86 on: 15 May 2010, 00:05:51 »
I agree with John, I think greyish is the best color for orcs.  :thumbup:
Dwarf Aglarond faction, realease 0.1.2 published on December 16th 2011
Check the linked thread for details and up to date download link !
A patch with new Goat sounds has been released December 18th ! A new patch with minor improvements to the Goat animations has been released December 22nd !

Fluffy203

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Re: ORCS for MegaGlest anyone?
« Reply #87 on: 15 May 2010, 03:28:51 »
I like the idea of green orcs (warcraft rts got me hooked and not 3 the first one  :thumbup: ) and who knows they might use photosynthesis 

Gabbe

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Re: ORCS for MegaGlest anyone?
« Reply #88 on: 15 May 2010, 07:44:49 »
Tolkiens orcs were greenish with dirt on them... ::)

btw, will there be dinosaurs?

and ill get you more CA!
« Last Edit: 15 May 2010, 07:46:56 by Gabriel, Gabbe »

jda

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Re: ORCS for MegaGlest anyone?
« Reply #89 on: 15 May 2010, 13:08:52 »
Tolkiens orcs were greenish with dirt on them... ::)
Were they really?... I clearly remember them greyish...  :look:
Dwarf Aglarond faction, realease 0.1.2 published on December 16th 2011
Check the linked thread for details and up to date download link !
A patch with new Goat sounds has been released December 18th ! A new patch with minor improvements to the Goat animations has been released December 22nd !

Gabbe

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Re: ORCS for MegaGlest anyone?
« Reply #90 on: 15 May 2010, 14:23:27 »
some combo of greeen and grey then... but they had much off dirt on them, or was it Uruk-Hai?

jda

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Re: ORCS for MegaGlest anyone?
« Reply #91 on: 15 May 2010, 14:27:57 »
Yeah, I think the Uruk-Hai were darker, pro'lly 'cause of the dirt or ... some kind of dirt...  :look: mud?  ::)

EDIT: the orc on the second video you posted certainly isn't greenish...

Still, fluffly likes 'em green so I guess that's what you'll get... :P

Go ahead fluffy and get us some of them green orcs to kill! ;D
« Last Edit: 15 May 2010, 14:30:12 by jda »
Dwarf Aglarond faction, realease 0.1.2 published on December 16th 2011
Check the linked thread for details and up to date download link !
A patch with new Goat sounds has been released December 18th ! A new patch with minor improvements to the Goat animations has been released December 22nd !

Gabbe

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Re: ORCS for MegaGlest anyone?
« Reply #92 on: 15 May 2010, 15:37:05 »
i hope there will be dinosaurs in there...

jda

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Re: ORCS for MegaGlest anyone?
« Reply #93 on: 15 May 2010, 16:13:39 »
Yeah, so we can scorch 'em down to ashes!  :dead: :scientist: ;D
Dwarf Aglarond faction, realease 0.1.2 published on December 16th 2011
Check the linked thread for details and up to date download link !
A patch with new Goat sounds has been released December 18th ! A new patch with minor improvements to the Goat animations has been released December 22nd !

Fluffy203

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Re: ORCS for MegaGlest anyone?
« Reply #94 on: 15 May 2010, 22:24:32 »
I do like'em green  :thumbup: and yes the techtree has them using some lizard beast , not exactly dinosaurs but something very similar  8)

Wyvern

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Re: ORCS for MegaGlest anyone?
« Reply #95 on: 15 May 2010, 22:30:46 »
Can someone answer my question, would uruk hai fit in this mod :)
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Fluffy203

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Re: ORCS for MegaGlest anyone?
« Reply #96 on: 16 May 2010, 18:47:52 »
nah these orcs are more of a tribe not civilized/industrial , plus not a big fan of LOTR orcs , no offense to anyone here