Author Topic: Is there such thing as poison in glest?  (Read 1688 times)

wyvern

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Is there such thing as poison in glest?
« on: 16 March 2010, 16:15:02 »
I'm just wondering if it is possible to edit a unit to have a poisoned attack that would temporarily take away hp or slow down regeneration on the attacked unit.

Gabbe

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Re: Is there such thing as poison in glest?
« Reply #1 on: 16 March 2010, 16:19:18 »
I think you could make one with hell of xml-editing, however it would take a long time...It MIGHT not be a possibility...okay, just don`t ask me... im not a technical genuine...

-Archmage-

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Re: Is there such thing as poison in glest?
« Reply #2 on: 16 March 2010, 16:36:08 »
GAE maybe?
Someone who knows more about GAE features is going to have to fill us in...
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ElimiNator

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Re: Is there such thing as poison in glest?
« Reply #3 on: 16 March 2010, 16:45:16 »
Sory but GAE is not stable (If it ever will be).  :(
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Re: Is there such thing as poison in glest?
« Reply #4 on: 16 March 2010, 16:51:14 »
ACtually, Elim, you aren't up-to-date, 0.2.12b was perfectly stable except for a few crashes regarding 32-64-bit compatibility which won't be a problem for 32-bit users. ::)
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John.d.h

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Re: Is there such thing as poison in glest?
« Reply #5 on: 16 March 2010, 17:05:50 »
This is very easy to do in GAE.

https://docs.megaglest.org/GAE/Guide
« Last Edit: 18 June 2016, 19:31:12 by filux »

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Re: Is there such thing as poison in glest?
« Reply #6 on: 16 March 2010, 17:09:32 »
Yea, high-five for John! :O
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wyvern

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Re: Is there such thing as poison in glest?
« Reply #7 on: 19 March 2010, 16:01:04 »
Thanks guys I'm gonna try it.

Omega

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Re: Is there such thing as poison in glest?
« Reply #8 on: 19 March 2010, 16:26:22 »
It's possible in GAE using an effect tag. It isn't too difficult, though then the unit will only work in GAE and will not be backwards compatible with Vanilla Glest or MegaGlest. If help is needed, you're welcome to ask me because i've played around with effects and emantions a lot.
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