1. REAL Hotkeys
Hot keys are unconditonal nessesary it makes the gameplay feels more fluid, i personally
Feel terrible hamperd when playing glest..i need to do EVERY thing with the mouse, i could in pratical just shovel my keyboard away, wich is werid since its what i use the most. so please make me able to use my second hand.
Implementation. Make Short-cut key defined in XML for single unit, this overides Global Hot keys defined elswhere.
2. Multiply Building selection, a good exampe is sc2
if you select more than one building the first of one type, let's say barracks. and you want to build 4 knights and you have 4 buildings then you will need to click build 4 times
That will mean interface will be aware of how many unit a building is producing,(if 3 buildings are building one unit and the last one none, when you click the build who arnt building will start building/produceing).
this counts only for buildings
3.Interface
Interface needs to lay down, (or do we at least have a way of modding the interface).
Basically, we would like to be able to change the layout of the UI.
im getting so frutrated by the side bay, as it feel far away from the gameplay in the middle.
so in short
1.Hot-keys
2.Multiply Building selection with "intelligent build order".
3.Moddable UI
Agien, HOt keys are REALLY important if nobody find that it is likeable to do, PM and lets find out if we can arange something about $ or Beta Keys or something, i for once NEEED hot keys, and i cant be arsed to mod for a game that dont have this capility no matter how much i love the concept.