again to situation.
the problem comes from the Ressource folder in Glest.
so me all understand:
to ahead: required Ressources have i set to many units,that has not brought.
so to problem , the Ressource folder have default moderate: energy,food,gold,stone,wood (thats all 5 Ressources)
node:
energy = its static(thats 1 Ressource)
food= its Consumable(thats 1 Ressource)
gold,wood,stone, its harvesting from the map (thats 3 Ressources)
now,if i add a new harvesting Ressources in that Ressource folder, then ocours that problem with the AI of.
i mean a limit of the harvesting Ressources blocks the AI system,if more at 3 harvesting Ressources in the file folder placed.
if i the new [harvesting Ressources] from the folder Remove, then its that AI system again normaly.
i hope now, understand me all?