Author Topic: Glest - RPG!  (Read 39756 times)

wyvern

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Re: Glest - RPG!
« Reply #175 on: 17 June 2010, 23:55:54 »
That is good I said tommorow you can fly escort fo our bombers

The next day was bright and sunny perfect for flying, our bombers and airships slowly rose up with their wing flapping and valkyrie escorts, I was flying one of the bombers, the mages launched some unsuccesful attacks but other then that we bombed their positions with impunity, smoke rose higher and higher, as we flew back the waves of transports were dropping troops behind and on top of the bridge, the defense was poorly led and by nighfall we had captured and fortified the bridge heads...

Zoythrus

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Re: Glest - RPG!
« Reply #176 on: 18 June 2010, 02:46:58 »
but to our surprise, the Valkyries started to destroy the Thors and the mages.
!?!?!

Elim, the Norse were enslaved, they were forced to build Thors, but the Valkyries were against them because they are mindless beings...(and they were being controlled)

wyvern

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Re: Glest - RPG!
« Reply #177 on: 18 June 2010, 16:09:00 »
We decided to launch raids from this bridgehead to scare the mages and force them to get stuck surrounding our sector around the bridge, meanwhile the elves and dwarves would cross the northern mountains, bridge the river and flank the mages, also the romans would bridge the river south of us to completely encircle the enemy, then we would wipe them out with our four combined armies, obviously it would only wipe out the mages in the immediate vincinity of our sector, but it would allow us to fortify our new position relatively unhindered, during this the main forces of our roman, elvish and dwarvish allies would make similar attacks into mage, indian, norse, and egyprtian territory... then we would use the winter to fortify our positions as there was rarely any fighting in the winter, then there was something we would do personally agaist the mages, the tech would launch bombing raids onto indian, magic, and egyptian weapon manufacturing and training centers hopefully crushing or at least weakening their numbers and resolve...

-Archmage-

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Re: Glest - RPG!
« Reply #178 on: 18 June 2010, 19:38:14 »
I walked over to Tiberius. He cut in before me, "don't think I'm a traitor to the alliance, I merely captured your King and sent him to Rome."
He laughed and spoke again, "I'm joking, he came willingly, for a reason that you are not to be told."
"Why can't I be told?!" I said, "I'm practically leading the alliance".
Tiberius laughed again, ruffled my hair and jogged off toward toward his tent.
Egypt Remastered!

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wyvern

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Re: Glest - RPG!
« Reply #179 on: 19 June 2010, 00:25:02 »
I walked over to Tiberius. He cut in before me, "don't think I'm a traitor to the alliance, I merely captured your King and sent him to Rome."
He laughed and spoke again, "I'm joking, he came willingly, for a reason that you are not to be told."
"Why can't I be told?!" I said, "I'm practically leading the alliance".
Tiberius laughed again, ruffled my hair and jogged off toward toward his tent.
Where does this come in something different just happened :confused: :confused:
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I was baffled but despite this we had preparations to make for the bombing campaign

-Archmage-

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Re: Glest - RPG!
« Reply #180 on: 19 June 2010, 01:04:33 »
Yah, you spoke in more general terms I zoomed in and covered a small chat. :P



Quote
I was baffled but despite this we had preparations to make for the bombing campaign

Later that night after the bombing campaign was readied to be sent in morning, I met with Tiberius the Praetor, Lefesdas the Elven General, derikan the Dwarven Commander, and the temporary Norse Resistance leader.
We discussed plans...
Egypt Remastered!

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ElimiNator

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Re: Glest - RPG!
« Reply #181 on: 19 June 2010, 01:23:52 »
The temporary Norse Resistance leader said "I have over 20,000 spear men all hiding in a under ground cavern, if you lead the mages army over the cavern then the spear men will come out and the mages will be traped"
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wyvern

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Re: Glest - RPG!
« Reply #182 on: 19 June 2010, 03:10:17 »
Good idea I complimented him and so I said first and second mounted regiments try to draw the mages over those tunnels, there the norse resistance will hit them on the rear , er from the front and the others from the flanks, so we deployed soon we heard hooves and our horsemen coming back with drake riders, unicorns, and indian horsemen in hot pursuit, farther back I saw the main mage army advancing on our position, imps were drawing nearer and outpacing the horsemen bringing several down and tearing them to bits, I launched the 1st and 45th horseman divisions into a counter attack, they were soon joined by silverhelm lancers, reavers, dwarvish outriders and roman cavalry, the enemy cavalry regrouped and withdrew to report to their commanders meanwhile our first air strikes against the mage cities of Dronk and Drish were being launched with the intent to wipe out the armories there in the meantime the mages advanced on our forces...

ElimiNator

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Re: Glest - RPG!
« Reply #183 on: 19 June 2010, 03:13:18 »
We kept retreating until the main mage army had crossed the tunnels...
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wyvern

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Re: Glest - RPG!
« Reply #184 on: 19 June 2010, 03:15:33 »
When they were on top of the tunnels we fired a catapult volley to slow the mages and to signal our allies, immediately they swarmed around the huge mage army trapping it in an encirclement...

ElimiNator

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Re: Glest - RPG!
« Reply #185 on: 19 June 2010, 06:50:58 »
Suddenly with a huge splash of light we saw a giant from emerging from the group of mages...
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Zoythrus

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Re: Glest - RPG!
« Reply #186 on: 19 June 2010, 16:37:38 »
it looked like a behemoth, but on steroids! This thing was HUGE!

it marched toward us, crushing the poor mages who were unfortunate enough to be in its way...

-Archmage-

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Re: Glest - RPG!
« Reply #187 on: 19 June 2010, 19:06:59 »
It swung a large tree through our forces, our forces lost 1000's a second, this thing HAD to come down, soon!
« Last Edit: 19 June 2010, 19:58:06 by -Archmage- »
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John.d.h

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Re: Glest - RPG!
« Reply #188 on: 19 June 2010, 19:13:10 »
It swung a large tree truck
A tree truck?  Oh dang! :o



I can see how that would be dangerous.

ultifd

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Re: Glest - RPG!
« Reply #189 on: 19 June 2010, 19:16:14 »
Fortunately, the elite airships took it down. But without the loss of their allys...
------------
hmm...allys? probably not...don't know a better word for..now.

ElimiNator

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Re: Glest - RPG!
« Reply #190 on: 19 June 2010, 19:45:39 »
Now our forces were cut in half and only like 9 mages were crushed...
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Gabbe

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Re: Glest - RPG!
« Reply #191 on: 19 June 2010, 19:50:34 »
allies*

-Archmage-

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Re: Glest - RPG!
« Reply #192 on: 19 June 2010, 20:00:30 »
John: Oh...... :O Good catch! :O :O :O



Guy you're being totally boring, "the elite airships took it down", god is that dull.
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ultifd

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Re: Glest - RPG!
« Reply #193 on: 19 June 2010, 20:05:14 »
Well I was trying to contribute just a bit. Life and Glest is sometimes dull, ya know... Well I guess you don't.
Anyways, continue on...
allies*
...want me to point out how many times you misspell your posts?

ElimiNator

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Re: Glest - RPG!
« Reply #194 on: 19 June 2010, 21:39:24 »
Fortunately, the elite airships took it down. But without the loss of their allys...

Guy you're being totally boring, "the elite airships took it down", god is that dull.
Yah, I wanted them to have a huge battle with it...
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-Archmage-

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Re: Glest - RPG!
« Reply #195 on: 19 June 2010, 21:55:51 »
Quote
Quote from: -Archmage- on Today at 17:05:18
Guy you're being totally boring, "the elite airships took it down", god is that dull.
Yah, I wanted them to have a huge battle with it...

Maybe "the elite airships took it down" sounds dramatic and creates a huge battle in your head, but too me that sounds pretty childish, no offense. :-X



Another creature came, but it was in full battle armor, the airships were nothing for it, smashed them into bits sending the pilots flying, and raining shattered wood all over the troops below.
Hundreds of troops got slammed into flight, the archers were useless against the thing and even the steady Praetorians couldn't take the thing down. Hundreds of Egyptian warriors came from within a nearby forrest. I was forced to surrender, and I did so.
Egypt Remastered!

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Gabbe

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Re: Glest - RPG!
« Reply #196 on: 19 June 2010, 22:54:08 »
Ultifd you were asking, and i knew the answer! if you really want to diss me because of mispell, i think everyone sees it is made in a rush and not though through, i could find every single post were you got grammar errors...



But the, as all out of sudden...

wyvern

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Re: Glest - RPG!
« Reply #197 on: 19 June 2010, 23:19:45 »
A force of silver clad riders charged out hurtling lances at the beast, they also towed light ballistas which rained a rapid death to the enemy, our forces swiftly forgot surrender and slammed into their foes with renewed vigor, meanwhile lines on lines of silver clad spearmen, swordmen and archers marched into the fray bringing death to our enemies the gervoriath had come to our rescue I thought with a sigh of relief, our bombers were returning from the air strike and joined in the fray strafing the mages on the ground, one of the huge beasts stood in our path but the gervoriath deftly fired arrows into its eyes blinding it while our catapults and crossbows rained heavier fire into its body, finally a squadron of gervoriath lancers slammed into it from behind stabbing its heels till it fell over and was left to the mercy of the infantry, meanwhile the praetorians had driven back the egyptians with cover fire from the elves and our tanks and the dwarves obliterated the few attempted escapees it was a day of great victory...

Zoythrus

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Re: Glest - RPG!
« Reply #198 on: 20 June 2010, 00:29:08 »
A force of silver clad riders charged out hurtling lances at the beast, they also towed light ballistas which rained a rapid death to the enemy, our forces swiftly forgot surrender and slammed into their foes with renewed vigor, meanwhile lines on lines of silver clad spearmen, swordmen and archers marched into the fray bringing death to our enemies the gervoriath had come to our rescue I thought with a sigh of relief, our bombers were returning from the air strike and joined in the fray strafing the mages on the ground, one of the huge beasts stood in our path but the gervoriath deftly fired arrows into its eyes blinding it while our catapults and crossbows rained heavier fire into its body, finally a squadron of gervoriath lancers slammed into it from behind stabbing its heels till it fell over and was left to the mercy of the infantry, meanwhile the praetorians had driven back the egyptians with cover fire from the elves and our tanks and the dwarves obliterated the few attempted escapees it was a day of great victory...

im satisfied with this battle, how about you guys?

wyvern

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Re: Glest - RPG!
« Reply #199 on: 20 June 2010, 00:33:26 »
I am, now back to the story,
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the gervoriath were masters at fortification and soon we were conquering the mage territory in our area, building forts to control critical points...

 

anything