Author Topic: Glest - RPG!  (Read 40733 times)

wyvern

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Re: Glest - RPG!
« Reply #75 on: 2 May 2010, 04:50:34 »
I thought frantically,"The dwarves had several posts in the city and were steadfast allies unaffected by dark magic, they might be of help but i feared a betrayal by persians and egypt". Suddenly the base came into view and I saw aliyps and morlocks attacking, some buildings were burning while others were intact, I saw a group of knights, horsemen and mounted archers, holding their ground. They were supported by assault troopers and a single tank that fired occasional shells at the enemy, it also appeared that there was a small crossbow armed contingent of dwarves firing at the attackers, a harpy streaked out of the sky screaming, I stood in horror, but dwarves are more stout hearted and they stood their ground, firing at the attacker knocking it out of the air...
« Last Edit: 2 May 2010, 14:08:46 by wyvern »

ElimiNator

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Re: Glest - RPG!
« Reply #76 on: 2 May 2010, 05:02:48 »
Soon a tower that a worker dwarf was building finished and it ended the rest of the attack. "Well hello" said the dwarf captain, "what can I do for you?".
Get the Vbros': Packs 1, 2, 3, 4, and 5!

wyvern

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Re: Glest - RPG!
« Reply #77 on: 2 May 2010, 23:44:16 »
"I need help, my the city is under attack and I need a rescue force"."Theres not much of us but well help ya laddie", replied the dwarf, but give us two or so hours to rest and prepare, then we will go"."Very well"

wyvern

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Re: Glest - RPG!
« Reply #78 on: 3 May 2010, 19:23:38 »
Two hours later we departed, it was a measly force considering the enemies numbers, it consisted of a dozen assault troopers who came  in the rear, a tank, thirty six knights and four times as many horsemen and horse archers(144 each) this was supported by a mix of Outriders, warriors and canoneers totaling about 400, meaning that a force of less than 800 had to deal with thousands of mages, indians and norsemen. In addition some horsemen had come from scouting missions to inform us that the 10,000 soldiers hammering at the city gates were in fact a tiny scout force, I cursed but then decided that the city needed to be recaptured prior to any further plans...

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Re: Glest - RPG!
« Reply #79 on: 3 May 2010, 21:14:45 »
So we brought all the cannoners up on a mountain and with there range started sniping out the mages.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

wyvern

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Re: Glest - RPG!
« Reply #80 on: 3 May 2010, 21:47:57 »
The mages didn't just wait around to get killed though, instead they sent up unicorns and drake riders to wipe them out. At this moment I unleashed all of our cavalry at the rider less enemy. meanwhile the assault troopers beat off the mage cavalry with their heavy armor. The mages were horrified as the tank and the dwarves followed up the cavalry to complete the destruction of their soldiers. Shot after shot rained down as the riders slaughtered the enemy. But the mages still had tricks up their sleeves and withdrew from part of the city to regroup while we slowed down. Dragons, harpies, and eagles flew over from some far off base to destroy us. Despite the tanks defensive ballista, and the fire power of the horse archers and canoneers, some broke through and would have destroyed our cavalry had not some ornithopters from the city showed up and given battle. Then the mages counterattacked...

wyvern

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Re: Glest - RPG!
« Reply #81 on: 9 May 2010, 18:19:08 »
Daemons were storming us but we held our ground, then came ghost armors and to our horror behemoths that sent horsemen flying. But the tank fired shot after shot at them blowing many to smithereens then came a great blast of ice and I could see a ...
« Last Edit: 11 May 2010, 00:46:08 by wyvern »

Zoythrus

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Re: Glest - RPG!
« Reply #82 on: 9 May 2010, 22:05:08 »
fleet of elven mages! they had come to the rescue! Thank God that we got reinforcements!

ElimiNator

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Re: Glest - RPG!
« Reply #83 on: 10 May 2010, 01:55:08 »
Wait the mages are on the other team...
Get the Vbros': Packs 1, 2, 3, 4, and 5!

Zoythrus

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Re: Glest - RPG!
« Reply #84 on: 10 May 2010, 20:47:00 »
the elves werent a part of this fight...and they are a more magic based people, so why cant they have opposing mages? (not all have to be a part of the enemy)

wyvern

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Re: Glest - RPG!
« Reply #85 on: 11 May 2010, 00:13:55 »
Meanwhile, ents trampled the mage and indian infantry, reducing them to mash...

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Re: Glest - RPG!
« Reply #86 on: 11 May 2010, 12:02:30 »
Behemoths can rushing in and smashed down the ents.
Egypt Remastered!

Proof: Owner of glest@mail.com

wyvern

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Re: Glest - RPG!
« Reply #87 on: 11 May 2010, 13:31:58 »
But behemoths are no match for a tank and soon our offensive was rolling toward the city and victory...

Gabbe

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Re: Glest - RPG!
« Reply #88 on: 11 May 2010, 13:45:29 »
A strange and blue light appeared on the sky...

wyvern

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Re: Glest - RPG!
« Reply #89 on: 11 May 2010, 13:51:09 »
As a horde of ibis's appeared, burning up everything we would have been doomed, only a couple of yards from the city gate, had it not been for...

Gabbe

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Re: Glest - RPG!
« Reply #90 on: 11 May 2010, 13:54:50 »
Our well protected clothes that repelled flames and fire and sustained our lifes, healed us...

wyvern

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Re: Glest - RPG!
« Reply #91 on: 11 May 2010, 14:03:10 »
And our heavy crossbows, we finally reached the gate sixteen at a time because of some stupid glitch, and were greeted like heroes by the surviving civilians and soldiers alike...

Gabbe

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Re: Glest - RPG!
« Reply #92 on: 11 May 2010, 14:04:53 »
"WTF? this isn`t supposed to be happening! we need a coder to fix that bug immediately!" one of the soldier said

wyvern

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Re: Glest - RPG!
« Reply #93 on: 11 May 2010, 14:09:06 »
Thats right I shouted as I headed for the citadel...

Gabbe

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Re: Glest - RPG!
« Reply #94 on: 11 May 2010, 14:12:47 »
Another glitch, i teleported far away, things just appeared much clearer, i thought about it, and i came to the conclusion that the resolution had changed drastically.

wyvern

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Re: Glest - RPG!
« Reply #95 on: 11 May 2010, 14:17:18 »
That was very good and I entered the citadel looking for the commander, suddenly a guard rushed up to me and informed me that the commander had died in the initial mage attack and I was the highest ranking officer in the city...

Gabbe

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Re: Glest - RPG!
« Reply #96 on: 11 May 2010, 14:27:23 »
I wondered if it were just a glitch....



So this is the source were you get your post count from eh?

wyvern

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Re: Glest - RPG!
« Reply #97 on: 11 May 2010, 14:30:48 »
What do you mean?  :angel: :angel:, not really I have lots of posts in religious debates and most of my posts are in mods, I must admit though, I post a lot in this topic

I went up to the former commanders office and...

Gabbe

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Re: Glest - RPG!
« Reply #98 on: 11 May 2010, 14:35:38 »
there was nothing and then the door smacked and i was trapped, i heard laughter outside

wyvern

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Re: Glest - RPG!
« Reply #99 on: 11 May 2010, 14:40:26 »
"Fooled you", screamed a voice from outside,"we infiltrated this place shortly before you arrived", then he shouted for the guards to open the gate for the mages...

 

anything