OK, I tried it. It was fun... (kinda confusing though, or just new...) but it seems Garden had bad AI...maybe plant life too...or maybe just "bad luck"?
[URL=http://img337.imageshack.us/i/ss58.jpg/][IMG]http://img337.imageshack.us/img337/5509/ss58.jpg[/img][/URL]
(the "worker units" were standing around doing nothing cept reparing...and running away. When I cam to attack all they had done was build one building.
[URL=http://img10.imageshack.us/i/cameback.jpg/][IMG]http://img10.imageshack.us/img10/9376/cameback.th.jpg[/img][/URL]
don't know for sure, I'll test more later. could you also try to explain the units and buildings please? I remember the other factions, but this one is kinda harder to understand... Also, why does this faction's buildings, especially its main building, only have 1000 HP compared to 5000 HP for the mushrooms and 6000 HP for Plant Life...It just seems...unbalanced. But maybe I should try again...later. (For sure though, 1000 HP is too less...)
[img]http://img844.imageshack.us/img844/2454/ss57.jpg[/img]
(I mean, I know it is kinda strong in terms of its "armor"...which was why it was kinda tougth if you only attacked it with a few units...but once you have good units attacking it, and I bet people will have some, or the cpus, I think it is too less... maybe lower down the armor a bit, and at least 2000 or 3000 HP...
Anyways, nice release and good job! I think the spring tileset fits most to this mod, (problem it blends in too much...which is why it fits)
More feedback later.