Poll

Is the music of mushrooms/plantlife fine

Yes
2 (66.7%)
No
1 (33.3%)

Total Members Voted: 3

Voting closed: 22 July 2016, 06:39:37

Author Topic: Whimsical Forest  (Read 56652 times)

ElimiNator

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Re: Making a whismacal forest theme
« Reply #25 on: 25 March 2010, 20:46:21 »
Mushroom forest? aren't the guys mushrooms? Its like human woods.  :O
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Gabbe

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Re: Making a whismacal forest theme
« Reply #26 on: 25 March 2010, 21:44:39 »
well, only technically, i think it sounds pretty...

tiger

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Re: Making a whismacal forest theme
« Reply #27 on: 25 March 2010, 23:16:50 »
First Beta is done but only the mod not the menu of anything else yet....

Here is download this is only a mega pack so just put into your glest techs folder.

-Archmage-

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Re: Making a whismacal forest theme
« Reply #28 on: 25 March 2010, 23:20:48 »
Whoa, I thought you said some of your work was deleted........

That's fast! :o
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tiger

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Re: Making a whismacal forest theme
« Reply #29 on: 25 March 2010, 23:23:11 »
yes It was But I wasn't very far along.
The mushroom mod Is nowhere near being done.

ultifd

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Re: Making a whismacal forest theme
« Reply #30 on: 25 March 2010, 23:32:33 »
Wow, looks cool.  ;D Nice.  :thumbup:
Cool, cool, cool.  :)

tiger

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Re: Making a whismacal forest theme
« Reply #31 on: 25 March 2010, 23:34:01 »
hey "glest video man" why don't you post a video  :O

ultifd

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Re: Making a whismacal forest theme
« Reply #32 on: 25 March 2010, 23:40:05 »
hey "glest video man" why don't you post a video  :O
I will, when you finish this, or at least when you have an opposing faction.  ::)

tiger

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Re: Making a whismacal forest theme
« Reply #33 on: 25 March 2010, 23:53:37 »
ok sounds good :)

ElimiNator

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Re: Making a whismacal forest theme
« Reply #34 on: 26 March 2010, 00:36:28 »
You need bigger shrooms and different shapes.
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modman

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Re: Making a whismacal forest theme
« Reply #35 on: 26 March 2010, 00:43:00 »
I'm planing on making a whismacal forest theme Kinda like SST.
But I need Ideas here Is a link to vote on the stuff I thought of so far.
If you have any more Ideas please post them here. :)

Sorry for the OT, but when I saw this topic I had to mention that I also had ideas for a whimsical mod, but it would include units like a Dick Cheney shotgun-eer (dude, you know you're a beast if you shoot someone in the face and get them to apologize for it!). :O

tiger

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Re: Making a whismacal forest theme
« Reply #36 on: 26 March 2010, 00:47:53 »
Quote
Sorry for the OT, but when I saw this topic I had to mention that I also had ideas for a whimsical mod, but it would include units like a Dick Cheney shotgun-eer (dude, you know you're a beast if you shoot someone in the face and get them to apologize for it!). Laughing

Strange..... :|

Well anyway please leave feedback :)

jda

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Re: Making a whismacal forest theme
« Reply #37 on: 26 March 2010, 01:48:44 »
I like it! I like it a lot!

Very fun looking mod! High quality so far too! ;)

Keep it up!  8)

-Archmage-

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Re: Making a whismacal forest theme
« Reply #38 on: 26 March 2010, 01:51:56 »
I'm helpin him on some of the anims, I did all the gatherers anims, everything else was done by Tiger, I also modified the overall mushroom model, although no one will ever see what I improved it from, not much modification though.......
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jda

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Re: Making a whismacal forest theme
« Reply #39 on: 26 March 2010, 01:58:53 »
I'm helpin him on some of the anims, I did all the gatherers anims, everything else was done by Tiger, I also modified the overall mushroom model, although no one will ever see what I improved it from, not much modification though.......
They're great! Cute! And serious too (as in high quality almost real-life like - erm, yes, I do realize mushrooms don't move... :P )!

Yeah, the military units' animations are a bit simpler now you mention it. But they still look very very very good and interesting! I love it! ;D

tiger

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Re: Making a whismacal forest theme
« Reply #40 on: 26 March 2010, 02:29:21 »
Great! thanks for the feedback! :)
Any more unit Ideas for mushrooms?

ElimiNator

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Re: Making a whismacal forest theme
« Reply #41 on: 26 March 2010, 04:48:13 »
Make a toadstool.  :O
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tiger

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Re: Making a whismacal forest theme
« Reply #42 on: 26 March 2010, 06:16:17 »
I'm thinking about making

1-shroomhut
2-dead tree (covered with fungi)
3-fungi
4-tall mushroom (tall with pointy head to slice with)
5-war shroom

Any more Ideas?  :|
« Last Edit: 26 March 2010, 06:26:48 by tiger »

ultifd

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Re: Making a whismacal forest theme
« Reply #43 on: 26 March 2010, 06:44:43 »
A Giant Mushroom? Idk...  ::)
Was thinking about Mario...  :|
Sorry...
Great Ideas.  :thumbup:

tiger

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Re: Making a whismacal forest theme
« Reply #44 on: 26 March 2010, 14:58:05 »
thanks.....
Any more Ideas?
I'm gonna do some work on the modles today.

ElimiNator

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Re: Making a whismacal forest theme
« Reply #45 on: 26 March 2010, 15:29:05 »
You should make more stuff then just mushrooms.
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tiger

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Re: Making a whismacal forest theme
« Reply #46 on: 26 March 2010, 15:42:06 »
DUDE!!! this is the mushroom mod I'm working on.......

-Archmage-

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Re: Making a whismacal forest theme
« Reply #47 on: 26 March 2010, 16:39:27 »
It's nature wars, do the mushrooms and then the other factions. ::)
I mean seriously Elim, we aren't going to do all of them at the same time. :P
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tiger

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Re: Making a whismacal forest theme
« Reply #48 on: 26 March 2010, 17:10:58 »
No kidding!  :D
well I'm gonna try to get the tall mushroom and war shroom done.
Also I'm gonna make the fungi tree today......

"Arch" can you model ? ::)

ElimiNator

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Re: Making a whismacal forest theme
« Reply #49 on: 26 March 2010, 17:33:14 »
Ok so this is a mushroom tech, I thought it was whimsical, sorry my mistake.  :P
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anything