For the Exo's powered armor, I was thinking something more along the lines of a Starcraft marine crossed with
these guys, but with an Invader inside. Since we got rid of their only melee unit (the Raider), I was thinking the Exo could have something short-range, like a high-tech flamethrower (probably call it a plasma torch or some such).
New Unit : Added Necro(up for a rename , but fit the class just right) Uses The poison we were talking about in the PM's John to do damage to his enemies. Either He Has to morph or have an upgrade either or i don't care. I'm leaning more towards just getting an upgrade though. He will be able to do posion damage and also heal friendly's.
FEEDBACK
* Invasion Bay
o Necro - heals friendlies, has a mild toxic needle attack
* Weapons Center - researches upgrades
o Virus Weaponization - greatly strengthens the Necro's toxic effect
Potential alternative names: Medic, Biochem, Examiner, Abductor. If you got sucked up into a UFO in the middle of the night, this would be the guy with the anal probe.