Humans
Command Base : Main building fortified with sandbags. Creates Workers.
Worker:Gathers wood with chainsaw, wears a hard hat, Gathers uranium with a jackhammer or still a pick axe with an updated way of carrying it.
Barracks:Trains Infantry such as Rifleman, Bazooka, Gunner, and Medic.*Note that all infantry will be able to make pets of themselves. Or what i call reinforcements.
Rifleman:Main infantry , uses an M1 grand, good at medium range.
Bazooka:Anti-vehicle, powers through armor.
Gunner:Heavy infantry , Can stop anything that walks
Medic:Main infantry , secondary supporter. Good at close range , healing not so good , but gets the job done, uses the Thompson.
Command:Unique infantry, Uses Thompson, also has the ablility to create each infantry as a pet to form a squad.
Garage:Builds vehicles and calls in air units.
Jeep:light scout, quick ability to add a gunner.
Sherman:Main vehicle, Well rounded. ability to add a gunner.
Hover Tank:Unique vehicle , uses energy beam technology.Very offensive.
P-51: Light air , very good scout , but great when in numbers.
B-17:Heavy air, Fortress that can rain down pain.
Area 51-Examines and implements alien technology.
Scientist:used for upgrades and also builds nuclear silo.
1.Reverse Engineer: allows use of the Hover tank.
2.Reinforcements : The infantry can create more of themselves. Also allows you to create the commander.
3.Airforce: Unlocks the air units.
4.Medical Training: unlocks medic or surgeon tent.
5.Manhattan Project: Allows the creation of Nuclear bombs.
Surgeon Tent:Used to heal people.
Mine Shaft: Used to gather alloy from the depths of the earth.
Nuke Silo: Creates Nukes.
Bunker:The defensive structure used for defending enemies. Can be transformed into any form to fight the fight. Such as , Flak Gun, Anti-Infantry or even Anti-Vehicle.