Moving on... The tracking function doesn't seem very... desirable. It was supposed to prevent attacks from missing by following it to the end point, and it does that to some degree, but the attack can still miss, and this is highly noticable with splash attacks because it just keeps on going (looks totally cool though with the AA Launcher in military, since a moving target causes the tracking to fly past it as though it misses. I say there needs to be another function to perform what the tracking was supposed to do (but keep this one in, because it performs fantastically for the AA Launcher, and possibly other units).
Basically, it should follow to the end point, which it tries to do, but often when it hits the moving target, it is just a bit off and then it never hits at all (the splash attacks won't get a splash). Ideally, it'll splash where the target should have been JUST before impact, and damage will be done as though it were a perfect hit.