I know I haven't posted any updates on progress in months but now that I have more time on my hands, I have made numerous changes and alterations, hopefully, once I animate some models, I will be capable of launching an alpha edition of this mod relatively soon. I also need to gain permission from Titi to use some of his models and work.
so far I have done much of tech and textured most of the new units as well, I am only missing a few things and animations. I have not done nearly any work on magic but that has been because most of my work has been concentrated on tech. A unmentioned faction called the marauders will hopefully be added and is a mix of the indian, norse, egyptian, and persian factions with a couple of other miscellaneous units, since this faction will have very few additions it is near finished, I am looking forward to completing tech and marauders soon, with magic and gervoriath soon to follow. As further info, this mod will initially be released only for megaglest/normal glest but will later be upgraded for GAE as some units, mainly those in the tech and marauder factions need the many GAE features such as stealth and transport abilities.