我ä¸è§‰å¾—是什么å—体编ç 问题导致ä¸èƒ½æ˜¾ç¤ºä¸æ–‡å—符,而在于对应关系ï¼æ±‰å—是åŒå—节编ç 的,而英文ç‰è¯è¨€çš„å—æ¯æ˜¯å•å—节编ç 的,游æˆåº”该是默认å•å—节读å–,导致æ¯ä¸€ä¸ªæ±‰å—都被当åšä¸¤ä¸ªå—æ¥è¯»å–或输出,自然显示ä¸å‡ºæ¥ï¼è¿™ä¸ªé—®é¢˜åº”该ä¸åªæ˜¯ä¸æ–‡çš„问题,多å—节编ç çš„è¯è¨€éƒ½ä¼šé‡åˆ°è¿™ä¸ªé—®é¢˜ï¼
Translation:
I do not think that is what caused the font encoding can not display Chinese characters, but in the correspondence! Double-byte character encoding, but English is the language of the letter is single-byte encoding, the game should be the default single-byte read, resulting in each character as two words have been read or the output, naturally not show up! This question should be not only of Chinese, multi-byte code language will encounter this problem!