Long time me no writey.
I don't know if this has been discussed before, but is there any way to change the XML to give units multiple skins? I.E. Set it up so the horseman can have six different skins and when a horseman is created the system randomly, or perhaps picks percentage-wise the skin that particular one wears.
I think this would be kind of neat and would help eliminate the bland sameness of all one's units. Imagine all your workers in random skins, looking more like a rag-tag group of peasants than before, your archers dressed in whatever gear they could outfit themselves with, each knight and his personal troops wearing his colors and symbol, etc, etc.