(And if you don't have the time to create pages for every single unit, create tables...at least.)
I'm gonna be blunt, sooner or later, you're going to have to make time. Making a mod is a big commitment, and it doesn't take too long to at least spur out a quick fill in the blanks of a unit template coupled with a description.
For example, the tech worker could just be:
{{Unit
|Unit Name = Worker
|Image = Worker.png
|Health = 600
|Resources = 75 gold, 1 food
|Armor = 0 (leather)
|Faction = [[Tech]]
}}
The worker is the most important unit in the [[tech]] [[faction]] and is capable of constructing buildings and harvesting resources.
There, done. That's the simplest form. Sure, my examples for Military are more advanced and explain everything it can build, usage, production, etc, but that's all optional. At the core minimum, just slap on the
unit template and a one sentence description (be sure that there's at least one internal link on every page!). Yes, I wrote that real time (not copied or pasted) in less than 5 minutes, no real effort put into it. You can too. All fields in the unit template are also optional, so if a unit doesn't use energy, you can exclude that attribute, just as I did with the worker above. Of course, you'll have to use code view.