Author Topic: EP ideas  (Read 2958 times)

Zoythrus

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EP ideas
« on: 13 May 2010, 19:31:46 »
ok, get this. i want to make a unit that is invincible (like HP: 999999 and 9999 armor), but it dies when it runs out of EP.

So, the two things i would need would be the ability to have EP drain even when it's idle, and the ability to have it die when it's EP runs out.

Also, ive noticed that EP doesnt have much of a use beyond having certain attacks cost it. Why not? and, do you have anything in the works for EP?

jda

  • Guest
Re: EP ideas
« Reply #1 on: 13 May 2010, 19:56:12 »
So, the two things i would need would be the ability to have EP drain even when it's idle, and the ability to have it die when it's EP runs out.
Erm... have you tried giving a negative regeneration value for EP?...  :look:

Quote
Also, ive noticed that EP doesnt have much of a use beyond having certain attacks cost it. Why not? and, do you have anything in the works for EP?
Erm... the Golem needs it to walk to and... erm... actually any skill may require EP, as long as you state it in the unit's XML...  :look:

Zoythrus

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Re: EP ideas
« Reply #2 on: 13 May 2010, 20:36:36 »
but dont all units start with 0 EP? that would kill it instantly...

titi

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Re: EP ideas
« Reply #3 on: 13 May 2010, 21:10:50 »
No, EP will kill noone.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

jda

  • Guest
Re: EP ideas
« Reply #4 on: 13 May 2010, 22:21:35 »
but dont all units start with 0 EP? that would kill it instantly...
Whoops! I fogot about that one! ;D
Still...
No, EP will kill noone.
Which is also true. :P

So, regarding your first post:
So, the two things i would need would be the ability to have EP drain even when it's idle, and the ability to have it die when it's EP runs out.
The first part - "the ability to have EP drain even when it's idle" - is already available. But the second one: "the ability to have it die when it's EP runs out" is NOT (maybe with LUA you can but that will work only on a Scenario, if current LUA implementations allow it (I believe GAE has the most thourough LUA implementation so far... :look: ).

Zoythrus

  • Guest
Re: EP ideas
« Reply #5 on: 14 May 2010, 00:02:04 »
i essentially just want a timer for the unit to run on...preferably one that can be used outside of scenarios.

wyvern

  • Guest
Re: EP ideas
« Reply #6 on: 14 May 2010, 17:06:53 »
Make the unit invulnerable and activate negative hp regen that should work just as well if its invulnerable

jda

  • Guest
Re: EP ideas
« Reply #7 on: 14 May 2010, 17:27:18 »
Good point, wyvern!  :thumbup:

If the unit's armor is as high as you specified it, then no attack will actually take 1 hp off it! (the attack damage would need to be higher than 9999). ;)

Zoythrus

  • Guest
Re: EP ideas
« Reply #8 on: 14 May 2010, 19:34:16 »
didnt i say that?

jda

  • Guest
Re: EP ideas
« Reply #9 on: 14 May 2010, 21:29:06 »
Erm... what?  :look:

Zoythrus

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Re: EP ideas
« Reply #10 on: 15 May 2010, 15:38:52 »
the thing about the armor and the 99999 HP

jda

  • Guest
Re: EP ideas
« Reply #11 on: 15 May 2010, 16:09:42 »
Well, you did start out by saying this:
ok, get this. i want to make a unit that is invincible (like HP: 999999 and 9999 armor), but it dies when it runs out of EP.

But the point is, if you have this:
ok, get this. i want to make a unit that is invincible (like HP: 999999 and 9999 armor)
PLUS negative HP regeneration
...
You don't need this:
Quote
but it dies when it runs out of EP.

So, the two things i would need would be the ability to have EP drain even when it's idle, and the ability to have it die when it's EP runs out.
To get this:
i essentially just want a timer for the unit to run on...preferably one that can be used outside of scenarios.
:o

On your first post, you required the unit to die specifically on EP=0 when what you really wanted (and said later) was for the unit to die after a given amount of time.
wyvern was the first to see beyond the shread of confusion... ;D  :thumbup:

Zoythrus

  • Guest
Re: EP ideas
« Reply #12 on: 15 May 2010, 18:07:26 »
sorry if i sounded confusing...

Gabbe

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Re: EP ideas
« Reply #13 on: 15 May 2010, 18:11:19 »
Zoy, when you`ve mad eht eunit can you post the folder for that unit here so people may base thier XML of your XML?

jda

  • Guest
Re: EP ideas
« Reply #14 on: 15 May 2010, 18:13:09 »
sorry if i sounded confusing...
We all sound like that every now and then. ;D  :look:

Zoythrus

  • Guest
Re: EP ideas
« Reply #15 on: 15 May 2010, 18:39:39 »
@gabbe
from what i hear, its impossible

 

anything