It's the regular Glest I'm working with. When the game is loading the units it errors out and complains about morphed units producing units. I'm essentially cloning and then modifying the Magic faction. I was hoping to have the Seedling (initiate) morph into a Thorn Tree (defense tower from the tech faction) and then the thorn tree morph into the Mother Tree (mage tower) which will produce seedlings (initiates). The same goes for the Genetics Lab. The Seedlings morph into the genetics lab (summoner guild) which produces the Geneticist (summoner) which morphs into various special combat units.
This is currently strictly an xml mod. Once the system will actually load and operate the xml skeleton I have, I'll work on the art portion, but until then, that needs to wait.