Author Topic: ATI vs nVidia  (Read 15978 times)

Gabbe

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Re: ATI vs nVidia
« Reply #100 on: 17 January 2011, 07:34:55 »
The vids look awesome running on a one core cpu, but i miss MSAA wich doesnt come with point cloud data :(

-Archmage-

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Re: ATI vs nVidia
« Reply #101 on: 17 January 2011, 21:35:19 »
Vids?

I'd like to see high res texes and shading. :P
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Gabbe

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Re: ATI vs nVidia
« Reply #102 on: 18 January 2011, 14:03:30 »
VIDEOES

They have showoff videos at their website, saying that the program runs software on a 1 core CPU with frequenzy measured in some mhz.

hailstone

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Re: ATI vs nVidia
« Reply #103 on: 30 January 2011, 07:21:49 »
Glest Advanced Engine - Admin/Programmer
https://sourceforge.net/projects/glestae/

Loronal

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Re: ATI vs nVidia
« Reply #104 on: 30 March 2011, 00:58:09 »
Guys calm down, being an alienware owner here I'm a pacifist, If someone wants to start a alienware vs macbook flamewar Im all for it :) . Well My choice is a dedicated 1 gigabyte nvidia graphics card with 3d support in my 11inch laptop (mind you) ati doesn't have support for that type of thing. I like nvidia and ati. Why can't we join together and hate on integrated intel graphics. They can't even run uhm like solitair at a high fps.

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Re: ATI vs nVidia
« Reply #105 on: 30 March 2011, 13:05:40 »
Except ATI has the fastest graphics card in the world, NOT nVidia. :P
ATI Radeon HD 6990

3D? I have no clue how to even get 3D so I don't really care. :P (ME WANTS TO PLAY CRYSIS 2 IN FWEE-DEE!!!!)

But yeah, wait no Intel rocks they run minesweeper at a solid 25 fps, cept when the mines go boom it drops to 15 fps.............
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Gabbe

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Re: ATI vs nVidia
« Reply #106 on: 30 March 2011, 18:52:58 »
nVidia cards runs with PhysX, 3d-vision CUDA and more, what keeps them in shape in the market is all their technologies wich by the way are amazing, thou when ati incorporates their 3d support..

will

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Re: ATI vs nVidia
« Reply #107 on: 31 March 2011, 05:30:33 »
When it comes to actual crunching, the ATI architecture runs rings around NVIDIA: http://golubev.com/files/igrargpu/rar3_speed.png

However, the CUDA tools are far better than the OpenCL used on the AMD cards, and the result is that usually programs run slower on ATI than NVIDIA, despite the natural advantages that ATI ought to have.

NVIDIA are after all chasing crunching with Tesla, whereas AMD are far more focused on pure-graphics.

Intel integrated cores range from poor to great.  There's nothing shoddy about the high-end Intel integrated graphics, its just not the premium part that a discrete graphics card is.  But that doesn't mean that bangs-for-bucks the Intel cards are rubbish.

The high-end cards are much more capable than the games.  If you are developing a game you can't really dictate that users must have only the highest-end cards.  So you limit your 'quality' slider to things that are generic and easily dynamic such as 'number of lights' and 'filter quality' and perhaps 'texture quality' but you can't raelly build your engine around some super-high-end thing like NV_vdpau_interop (to pick an extension at random) because you'd end up having to build basically two or more different rendering engines.

It takes a massive investment to make a good engine, and you see this starkest on consoles; the hardware doesn't change, but the graphics in games released gets progressively better as the engines better learn how to utilise the hardware.

Gabbe

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Re: ATI vs nVidia
« Reply #108 on: 31 March 2011, 13:26:55 »
It`s limits on how much you can get out of 6-7 years old hardware as in the xbox360 and ps3. Its time for Ms and Sony to make a new generation of consoles, AND interpret support for PC-Xbox gamers to compete against eachother. Actually Microsoft is currently experimenting with WindowsGameLive or something to have Xbox PC crossovers. Thinking that maybe they actually going to work on that.

Gabbe

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Re: ATI vs nVidia
« Reply #109 on: 26 May 2011, 05:51:11 »
https://www.youtube.com/watch?v=TrOHxEkw36o

Most Powerfull GFX card hellayeah!

 

anything