Author Topic: ingame customisable drawing distance, multiplayer scenarios?  (Read 1583 times)

emscape

  • Guest
what would you think about ingame customisable drawing distance, with for example ctrl++ and ctrl+-? and network scenarios, or is this allready possible?

Gabbe

  • Guest
Re: ingame customisable drawing distance, multiplayer scenarios?
« Reply #1 on: 29 May 2010, 17:48:46 »
??? didn`t undertsand...

emscape

  • Guest
Re: ingame customisable drawing distance, multiplayer scenarios?
« Reply #2 on: 29 May 2010, 18:23:24 »
sorrry if i did not make it clear enough.

a customisable drawing distance:
the drawing distance is the maximum distance objects need to be from the camera to be rendered.

network scenarios:
multiplayer scenarios, playable via lan or server. for example the egypt brawl scenario but then with 2cpuv2human...

Gabbe

  • Guest
Re: ingame customisable drawing distance, multiplayer scenarios?
« Reply #3 on: 29 May 2010, 18:42:36 »
k
 i knew what Drawing distance was how is that usefull?

emscape

  • Guest
Re: ingame customisable drawing distance, multiplayer scenarios?
« Reply #4 on: 29 May 2010, 20:42:37 »
to make it further when there are not much units on the screen, but when the game starts to lag, to shorten it...

 

anything