Author Topic: [lacks info] editor gives segmentation fault on archlinux  (Read 1066 times)

treba

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hey,

as i already mentioned before, does the editor give asegmentation fault in all latest svn versions. although everything build fine and everything else also works as it should.
i could imagine this bug appears on fedora 13, too, but i did´t test it.

here is the output:
Code: [Select]
./editor
default openal library is missing, attempting to find and link to a newer version if available...
STREFLOP enabled.
./editor: line 34:  4789 Segmentation fault      $GAMEDIR/bin/glest_editor "$1"

with the script and
Code: [Select]
bin/glest_editor
STREFLOP enabled.
Segmentation fault
running the executable.

softcoder

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Re: editor gives segmentation fault on archlinux
« Reply #1 on: 8 June 2010, 15:41:00 »
The editor runs fine on Windows XP, Ubuntu an Fedora (not seg fault for me)