hey,
as i already mentioned
before, does the editor give asegmentation fault in all latest svn versions. although everything build fine and everything else also works as it should.
i could imagine this bug appears on fedora 13, too, but i did´t test it.
here is the output:
./editor
default openal library is missing, attempting to find and link to a newer version if available...
STREFLOP enabled.
./editor: line 34: 4789 Segmentation fault $GAMEDIR/bin/glest_editor "$1"
with the script and
bin/glest_editor
STREFLOP enabled.
Segmentation fault
running the executable.