I don't think Omega set out to pit one branch against the other - merging defined here means unity at the cost of flexibility and would be the ultimate goal but its not the only path. Two distinctly different branches can work - we see this all the time in many different professions.
Would a glest mod manager be possible? Is it an achievable goal? Stupid idea?
Indeed, I simply mention that it would be nice to have a single Glest which would benefit the modders (one engine choice), gamers (less confusion for installing those mods), and coders (one project to work on = better performance in that sole project). I don't mean to step on any toes, and know that is beyond my coding skill, and of course, is up to the programmer itself.
Concerning a manager, I tried to do that once, but was met with one main issue: there is no one main source for these mods. In order for a mod manager to function properly, it would need *direct* downloads in order to be able to properly request those downloads. As well, that download source would need the modders to be consistent in folder layout. ie: a tech tree would be techtree.7z/techtreefolder/techtree.xml... and so on... Or something at least that could maintain those standards. Biggest problem: there is no sole source for these. They are often scattered on download sites such as filefront or mediafire, which have download prompt screens...