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Modding and game content creation
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Zbrush?
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Topic: Zbrush? (Read 1818 times)
Gabbe
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Zbrush?
«
on:
14 June 2010, 21:28:03 »
I just bought Zbrush, anyone else tried it? It is quite cool, and way better than blender in sculpting
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ElimiNator
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Posts: 3,391
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Re: Zbrush?
«
Reply #1 on:
14 June 2010, 21:42:28 »
Never heard of it, I use blender because it is free! Is Zbrush compatible with Glest/Blender?
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hairy cat
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Re: Zbrush?
«
Reply #2 on:
14 June 2010, 21:46:04 »
i havent really tried it, but this could help :
http://shin-yami.deviantart.com/art/Zbrush-tutorial-BASICS-102728162
( click to make the tut bigger ).
And here are much more :
http://www.cgtutorials.com/c47/Pixologic_ZBrush
If you have 3ds max and blender it could help too, theres a tutorial for almost everything
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Gabbe
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Re: Zbrush?
«
Reply #3 on:
14 June 2010, 21:48:16 »
Never heard of zBrush!?!??! Its liek the nr.1 sculpting tool for creating organic 3D models! LOW POLY aswell, with HIGH detailed game textures too!
you can even choose what polycount, like, i can make a very high detailed sculpt and then it can auto deform it into something that looks the same but with less polygons. it also auto normal map and skin texturing is like heaven.
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John.d.h
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Posts: 3,757
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Re: Zbrush?
«
Reply #4 on:
14 June 2010, 21:59:30 »
That looks ridiculously difficult.
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Gabbe
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Re: Zbrush?
«
Reply #5 on:
14 June 2010, 22:07:25 »
You can use a tool called Z-sphere to create easy base meshes for humans, and there is a already made human 3d model with 3000 tirnagles in the package, and it is 40 MB. It is hard in the begining, and i have already created a realistig frog 10000 triangles
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Jamin
Guest
Re: Zbrush?
«
Reply #6 on:
13 July 2010, 21:55:42 »
Month bump but with a purpose.
Really, Don't bother trying to keep the Tri count down in Zbrush.. It really isn't meant for work where you need to watch the tri count. Just go crazy in it, slowly building up form and detail. Then, if you wanna get it in game bake that shit down.
Now, for an even better program that doesn't even require a base mesh..(AND FREE!!)
http://www.sculptris.com/
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John.d.h
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Re: Zbrush?
«
Reply #7 on:
14 July 2010, 02:23:22 »
Oh wow! I may have to give that a go some day.
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https://github.com/johndh/Dark-Magic
My stagnant projects:
Solunar
;
Project Green
;
Project Red
.
My free art:
OpenGameArt
Gabbe
Guest
Re: Zbrush?
«
Reply #8 on:
14 July 2010, 09:44:21 »
Yay, hope it is as good as Zbrush!
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Zbrush?
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