no he is talking about different music in different situations, fx, when you start a battle, a fast paced(fx), music would start, and when no combat were coing on you would have simple progressing building like music.
Oh, ok... I guess the background music tries to be that already...but yeah, I see now.
Well now, I guess it is possible...
Would be good an cool though I guess...
They will think about, once they(devs) and we(testers) know that MG is stable on multiplayer...!
Anyways, cool, it is a possibility.