UPDATE!!!!
sorry for the double post, but here's a picture!!!!!!!
here is a picture of a beginning base. we have two buildings so far: the command center and the power station.
some changes that i have made sense last update:
ive renamed some of the units. the light infantry is now the "Bandit," the medium infantry is now the "Striker," and the worker is now the "IPV" (this stands for "Invasion Preparation Vehicle").
ive given the IPV some particle effects for building and harvesting. why? 'cuz they look cool!
and other balancing stuff. you know, we didnt think it would work, but it works quite nicely! the units have good build times and the buildings have appropriate costs. this will be awesome when it's done!
a beta will be soon, just waiting for Seana to fix some stuff so i can add it. if anyone wants to help speed this up, please say so, we need your help!
-Zoy
P.S. yes, we know that the power station has no tex - that's being worked on.
P.P.S. also, ive added a new and improved tech tree. see at first post!