Author Topic: Post here your Glest screen shots  (Read 8650 times)

tucho

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Post here your Glest screen shots
« on: 31 March 2005, 23:12:20 »
Post here your glest screen shots, nice screens or screens of your own maps

I begin with a pair of screens:

The dragon attack
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[img]http://img16.exs.cx/img16/1802/screen11uu.jpg[/img]
Before the battle
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[img]http://img16.exs.cx/img16/5968/screen24ua.jpg[/img]
Titans duel

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[img]http://img16.exs.cx/img16/3185/screen37gz.jpg[/img]
« Last Edit: 12 April 2016, 17:49:42 by filux »

Gunthahaha

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« Reply #1 on: 1 April 2005, 06:15:46 »
A war between two lords...

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[img]http://img162.exs.cx/img162/7520/sanstitre1thumb7hs.jpg[/img]
« Last Edit: 12 April 2016, 17:50:01 by filux »

Gunthahaha

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« Reply #2 on: 2 April 2005, 11:28:34 »
Magic Air Force :p

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[img]http://img76.exs.cx/img76/1990/sanstitre1thumb2kg.jpg[/img]
« Last Edit: 12 April 2016, 17:50:18 by filux »

Gunthahaha

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« Reply #3 on: 2 April 2005, 13:37:28 »
It will be released with the expansion, in a month, or more...
« Last Edit: 1 January 1970, 00:00:00 by Gunthahaha »

tucho

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« Reply #4 on: 2 April 2005, 16:26:16 »
Thanks for reply Guntahaha, nice screen_shot, but the magic air force will have some problems with this new unit, the tower of souls :wicked: ; Guest, at the moment you can see more images of the daemon giant  here:
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[url=http://www.glest.org/board/viewtopic.php?t=539&start=15&sid=526140f10f45704e6dd08233800693f5]http://www.glest.org/board/viewtopic.ph ... 33800693f5[/url]

 [img]http://www.glest.org/files/images/tower_of_souls.jpg[/img]
« Last Edit: 12 April 2016, 17:50:51 by filux »

Gunthahaha

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« Reply #5 on: 2 April 2005, 16:36:05 »
It is a new map on this picture? How much maps will we have in the expansion?  :P
« Last Edit: 1 January 1970, 00:00:00 by Gunthahaha »

tucho

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« Reply #6 on: 2 April 2005, 16:56:41 »
Yes, it´s an example map with the new objects implemented, to upload with the new tileset objects, but we might make some new ones for the expansion, moreover maybe we will organize a map contest between the forum users and include the best maps in the expansion.
« Last Edit: 1 January 1970, 00:00:00 by tucho »

Gunthahaha

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« Reply #7 on: 2 April 2005, 19:20:48 »
This is a screenshot of my new map, Amazone. My ally has lost and I lost my HQ. But, there are resources on the map, so I made a second HQ near a goldmine. Here, I am defending this second HQ:

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[img]http://img191.exs.cx/img191/2834/sanstitrethumb0vx.jpg[/img]
And finally, because I had all the resources I needed, I won ^^ :
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[img]http://img221.exs.cx/img221/1585/sanstitrethumb11un.jpg[/img]
So, as you can see, it can be very interesting to put resources anywhere on the map ;)
« Last Edit: 12 April 2016, 17:51:28 by filux »

Noobz

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Noobz
« Reply #8 on: 5 August 2005, 00:06:43 »
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[url=http://imageshack.us][img]http://img54.imageshack.us/img54/8053/archers22zc.jpg[/img][/url]
Another one
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[url=http://imageshack.us][img]http://img260.imageshack.us/img260/4654/city0wv.jpg[/img][/url]
What do you think?
« Last Edit: 12 April 2016, 17:51:55 by filux »

Yackemflaber

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« Reply #9 on: 6 August 2005, 16:37:05 »
man, I had a great pic of archers ambushing a ton of guys, but i lost it...
« Last Edit: 1 January 1970, 00:00:00 by Yackemflaber »

Ka

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« Reply #10 on: 11 August 2005, 13:13:40 »
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[img]http://photos21.flickr.com/33138216_707cd48ef7_o.jpg[/img]
an interesting shadow
ka
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[url=http://www.3dtowns.at]www.3dtowns.at[/url]
« Last Edit: 12 April 2016, 17:52:20 by filux »

tucho

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« Reply #11 on: 11 August 2005, 15:43:05 »
hey, nice mod; when will be release?
« Last Edit: 1 January 1970, 00:00:00 by tucho »

Gunthahaha

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« Reply #12 on: 11 August 2005, 16:57:29 »
Good question.

The ground textures are really nice!
« Last Edit: 1 January 1970, 00:00:00 by Gunthahaha »

Ka

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« Reply #13 on: 11 August 2005, 23:10:32 »
oh thx, ahm, the ground texture are just placeholders so far, far away from a final texture set and done very fast.

for the release date: winter 2005. approximalty.
but there are some troubles, we are transforming glest into something different, so the unit and ressource system itself works in a different way. that includes, that the glest ai isnt able to play our game, and, because of ideology and love, we are betting on a multiplayer version. in my humble opinion, that´s the only interesting thing, ´cos playing against computers without a storyline / campaign is quite, well, the same thing every time.
so, hopefully it will come true.

you can find more screens, etc on
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[url=http://www.3dtowns.at]www.3dtowns.at[/url] , our indie game development site.
thx 4 attention

ka
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[url=http://www.3dtowns.at]www.3dtowns.at[/url]
« Last Edit: 12 April 2016, 17:49:03 by filux »

tucho

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« Reply #14 on: 17 August 2005, 15:19:45 »
I saw the screens on
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[url=http://www.3dtowns.at]www.3dtowns.at[/url]  and I am very surprised  :o , you are making a great work with our engine. You must post more screens and images of your models on this forum, for the Glest users can see your mod.
« Last Edit: 12 April 2016, 17:53:49 by filux »

Ka

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« Reply #15 on: 19 August 2005, 12:05:56 »
done and done..
i opened up a thread in the development area..
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[url=http://www.glest.org/board/viewtopic.php?p=4510]http://www.glest.org/board/viewtopic.php?p=4510[/url]
ka

post scriptum: thx :)
« Last Edit: 12 April 2016, 17:53:04 by filux »