Poll

Name for movie

Glest - retribution
0 (0%)
Glest - the Movie
4 (26.7%)
Glest - Insurrection
0 (0%)
Glest - War on Magitech
4 (26.7%)
Glest - Field of Survival
0 (0%)
Glest - Magic&Tech
2 (13.3%)
Glest - The Great War
1 (6.7%)
Glest
0 (0%)
Glest - The Legend
1 (6.7%)
The Legend of Glest
0 (0%)
Magitech - the lost land
1 (6.7%)
Magitech - The movie
1 (6.7%)
Magitech - The survivors
1 (6.7%)

Total Members Voted: 5

Author Topic: Blender Glest Trailer/Movie  (Read 15072 times)

Gabbe

  • Guest
Blender Glest Trailer/Movie
« on: 20 June 2010, 11:45:45 »
As all of you members know, im on like 25/8 and therefore i have very much time on glest. This thread is going to be a serious attempt at making a good movie of glest. I`ts not going to be made entirely in blender, using motion trackers like Vodoo planning on real life scenes with glest battles allowing for huge armies. Yes, i got cam and i live with five huge mountains, obviously others might help if they got cams and areas were we can record.

Rules
  • Atleast more than three lines of text
  • Grammar-checked and spell-checked
  • Good thought through story with unexpected out comes
  • If you have anything else to say concerning this thread, divide with a "hr" line
  • When new characters is introduced, please make 3D model of it, this also applies for new units
  • Keep in mind that this is going to end somewere too.

As -Archmage- pointed out in the "RPG" thread, no random loss conquer and income of reinforcements, as obvious as it might seem, no you must not have this in story! Reinforcements is allowed, but they need to appear with logical explaination and not with, and there the reinforcments arrived" without any form of explaination to why they appeared.

If anyone is willing, please, feel free to make a map were the events will occur, it will probably be much easier to think of something if you know were all of this is happening. The map should be big and contain a lot of interesting places.

Imagination is also allowed and preferred, it is after all fantasy so feel free to insert dragons and orcs or whatever you can come up with. Just remember to make a 3d-model for it and PM it to me, or post it like this "and then the dragon appeared out of nowere"

Factions in the movie? All of the good ones, but honestly, penguins doesn`t really fit here...mainly tech and magic since then you don`t have to create new 3d-models, you already have em downloades...hopefully...

Wyvern:

Gabbe-Producer, modelling something, supervising.
Eliminator-models and texturing, animation?.
Archmage-sounds for trees and animals.
Wyvern-modelling faces of Bob and Enrich, trees, models, storyline.
heres the stuff:
texturing
animation
modelling
concept art
storyline work
voice casting
ideas
backgrounds
effects
organization
Director/'s
Historical tactics, weapons etc
map making(general map, plus small scale battle maps to show the layout of what happens)
editing
if there is anything that I missed please post or comment and I will add it
anyone who helps will be given credit for their work Smile Smile
Sorry for triple posting but heres todays update to the timeline plus the original timeline.(remember that Bob is the characters temporary name)
1)Bob goes around the city of Coujester and he sees and hears news of raids everywhere.
2)He ponders how to solve the problem and comes up with the super weapon idea.
3)A year later he goes on a conference where he is attacked by marauders and barely escapes, this finally convinces him something must be done.
4)He quits his job and packs to head out to Mechloch.
5)He meets up with his old teacher Deldrick who agrees to help him design the weapon.
6)A year and a half passes before the weapon design is done, Bob is getting ready to head out to the tech capital of (unnamed as of yet) to get it patented and built.
7)Daemons attack and Deldrick sends Bob away for help.
8)Bob hears Deldrick tell the daemons to stop and then he sees them leaving with Deldrick, along with the plans.
9)Bob gets to Coujester where he sees that it is under siege by mages, marauders, and to his surprise norsemen, he leaves to get help.
10)Bob goes to the nearby guard station of Galdur but they don't have enough troops to help.
11)Bob goes to the cavalry base which is then under attack.
12)The riders beat off the attack and agree to help Bob rescue the city, their force consists of knights, horsemen, mounted archers, assault troopers, a tank and dwarves.
13)They reach the city and the dwarves start sniping the mages.
14)The mages launch a cavalry charge and are beaten off.
15)Bobs cavalry charges and reaches the city.
16)Some of the city troops open a corridor for Bobs troops.
17)The mages launch a counter attack and cut the corridor.
18)Elves and crossbowmen arrive as reinforcements sent from the tech capital.
19)The mages retreat west of the city and Bobs army along with the reinforcements enters the city Bob is wounded however.
20)The next day Bob awakens in the hospital to find that he has been voted to command the garrison.
21)The mages renew their assault when they get reinforcements and they are not defeated till nightfall.
22)Bob is summoned to the capital by the king himself.
23)Bob meets the king and becomes the commander of one of his armies because of his bravery and leadership at Coujester.
24)Bobs life is saved by Tiberius when he is attacked at a meeting of the high command.
25)Bob launches a attack to capture the rocket river and with new walkers tanks fighters and bombers, not to mention the Romans help they succeed in their objective.
26)Bob readies for a new strike into enemy territory from their new bases at the rocket river.
27)The allies launch mass bombing raids at the mage cities.
28)All of the allied navies cut the rocket river, leaving hundred of enemies trapped and doomed to death or surrender.
29)Alliance forces launch a offensive on all fronts the dwarves and elves from the north to free the norsemen, tech in the center against their ancient enemies the magic and romans in the south against the marauders and persians who protect the marauders.
30)Bobs army is initially very succesful and plans to take the largest city and mage base in their area of fighting, the tower of Hestrag.
31)The alliance in the north is joined by new troops from the subjugated woodsmen who are desperate for freedom from the mages.
32)Bobs army lays a trap for what they think is the main mage army.
33)They trap the mages and attack, however the mages have a super behemoth that nearly wrecks the tech army.
34)Luckily the returning air force bombers and romans destroy the super behemoth and crush the mage army.
35)The tech ready the offensive on the tower of Hestrag.
36)Hestrag is assaulted by Bobs army and is beaten off by the mages.
37)That night the mages and marauders encircle most of Bobs army and wipe out or capture over fifty percent  of it including Tiberius the Roman division leader, Bob escapes with 40,000 of his troops.
38)Karsh is encircled.
39)Bob returns to the bridge over rocket river.
40)Karsh is reinforced by the 59th airborne division.
41)Bob learns that all of his soldiers are to be executed within 1 day.
42)Bobs army launches a new offensive in a couple of hours, it is preceded by a massive bombardment by catapults and ballistas, not to mention aircraft, paratroops secure the prisoners long enough for the army to arrive.
43)Bob discovers that some of the prisoners were being transformed into horrible monsters by the mages.
44)Bobs army withdraws to safety in the fortress of Malich which is on the western border of our captured territory Tiberius is slain in a rearguard defensive action.
45)Karsh sends for help.
46) It takes a week for Bobs army to mobilize and replenish enough for a new offensive.
47)Bob gets the idea for a super battlemachine.
47)Bobs army, now reinforced by the romans, swamps the attackers at Karsh who in fact are already starving and almost out of supplies.
48)Bob begins work on the super battle machine with the help of Tiberius's older brother.
49)Bob learns that Dledrick is working on another super battlemachine based on Bobs original plans from elven spies.
50)Bob decides that Deldrick must be captured to recover the plans and to stop him from giving further advice to the mages.
51)Bobs commando leader Enrich Walter, or "Lightning", comes up with a plan to capture Deldrick.
52)Bob, Enrich, and 20 of the finest commandos armed with rapid fire crossbows and longswords drop into the tower of Hestrag.
53)The squad of commandos slaughters guards along their way to the council chamber.
54)They come into the council chamber and there they find the whole mage high command from that sector and Deldrick, the only one not present is Hestrag himself.
55)The high command is slaughtered and Deldrick is captured.
56)The commandos return with Deldrick and the battlemachine plans.
57)Deldrick is forced to reveal much information about the current situation in Hestrag including its lack of a high command other then Hestrag.
58)Bobs army begins building a series of forts around the tower of Hestrag, while being reinforced from Karsh, the super battlemachine is taking longer to complete because of a lack of engines and weaponry for such a monster, though both the engine and the weapons are being designed.
59)Two weeks later the forts are complete Bobs army of tech, romans, and small dwarvish and Elvish contigents begin bombarding Hestrag, however it seems that Hestrags magic is able to vaporize their projectiles before impact.
60)Enrich develops a new plan to eliminate Hestrag who's power is provided by one of the ancient Books of knowledge which provide great power to their owner, however they had been lost for centuries, it involves para dropping two large squads of commandos with one distracting the guards while the other kills Hestrag.
61)Five ornithopters on a bombing raid are annihilated, Enrich reconsiders their plans for the raid.
62)All bombardment is stopped until Hestrag is captured.
63)Hestrag escapes to the nearby mage city of Galag, he is tracked there by Enrich's commandos.
64)Hestrag sets out with a huge escort to the mage capital of (undecided name) for safety, with his leaving however, the Tower of Hestrag loses all of its magical barriers, leaving it near defenseless to Bobs army.
65)Enrich heads out with 100 commandos to intercept Hestrag.
66)Bombardment of the Tower of Hestrag begins, the first wall is near breaching.
67)The gate of the Tower is shattered allowing the Roman, tech, and dwarvish infantry to charge in, the last row of walls is bombarded by aircraft.
68)Since Hestrag stole all of the valuables in the actual tower before leaving, the tech bombers topple it over with bombs to prevent its use for high ground by the mages and marauders.
69)The second wall is breached with siege towers only the inner wall remains.
70)Enrich and his commandos intercept Hestrag, at first they keep their distance and pick off their enemies with their very long crossbows with telescopic sights.
71)The final wall is breached and the remains of the Tower are captured by Bobs army.
72)Enrich's commandos close in and despite Hestrags magic they succeed in slaying him and all of his escort, they have lost three men and 13 wounded, while inflicting over 500 casualties, they withdraw to the Tower of Hestrag.
73)Galag is the final large target in Bobs sector and the mages know it, they pump out reinforcements to this city.
74)The first elvish reavers reach Galag and scout around the mighty city, its fall will mean that the mages must withdraw from the area.
75)Spies discover that a huge price has been put on Bobs, Enrich's, and Gaius's head.
76)Galag is reached by the elvish element of Bobs army, the elvish archers start picking off the defenders.
77)The Romans and the tech elements arrive at Galag, forts are prepared for the siege.
78)The dwarves arrive and Galag is completely encircled.
79)The first explosive barrels, bombs, rockets, and rocks fall onto Galag.
80)Galag is under assault from all sides now.
81)The monster battlemachine design is near completion, it only lacks weapons because non are satisfactory for such a beast.
82)The tech engineers load a mechanon, a machine designed to assist in mining and chopping wood, with explosives and send it against the gate of Galag unguided, it smashes in and blows the gate to bits.
83)Bobs infantry moves in with tank and walker support, the flamethrower mounting on the tank proves devastating in the close city coombat.
84)Paratroops of the 59th and 2nd airborne divisions drop into the center of the city, hiding in buildings and nearly cutting the city in half.
85)Commandos slaughter and capture the mage commanders, leaving the mgaes and marauders leaderless.
86)The fighting is ended, when the captured mage commanders order their troops to stop fighting, the mages and marauders surrender over 100,000 troops to Bobs confident, experienced, and most of all victorious army.
87)Bob puts a halt to all of his armies combat operations for the next month to consolidate their captured territory.
88)The Romans crush the persians and marauders in a great battle, the bridgehead into the far south is established and the romans prepare for a strike against the persians and marauders.
89)Elves, dwarves, and woodsmen liberate much of the low level norse villages but are now faced with the challenge of facing the mages in mountain combat for the mountain cities of the norse, many norsemen join the alliance.
90)The navies of the alliance now control the Rocket River after a massive week long battle against the magics, marauders, persians, and captured norse navy, all in all the alliance has secured itself a massive bridgehead into mage territory all along the frontline.
91)Commandos, halt the massive retreating mage army by blowing the bridge over a section of the Bagursh River.
92)The mages attempts to repair the bridge are slowed by bombers and commando snipers.
93)New tank designs are made, one mounts a short range mortar and the other is a light fast tank armed with a falconet and lacking all other weapons.
94)The monster walker is complete, it mounts tens of cannons, crossbows, and other weapons, it is powered by ten huge engines.
95)The mage rearguard slows Bobs army before the Monster, as the new walker is called, arrives, it obliterates the mages with ease.
96)The remnants of the mage army in Bobs sector makes ready for a stand at the Bagursh with their backs to the river, there is no escape.
97)The mages are subject to a huge aerial and ground bombardment, it demoralizes the marauders and all but the greatest of mages.
98)Bobs army smashes into the mages, the Monster cleaves a path to the bridge before halting and wrecking the remnants of the mage army.
99)Bobs forces repair the bridge over the Bagursh despite dragon attacks.
100)Bobs army is devastated by the loss of the Monster, its weight is too much for the bridge and it breaks, all of the crew is rescued because the Monster floats for several minutes before sinking, in fact, all but three of the engines and twenty of the cannons on board are rescued.
101)Tiberius's brother Gaius helps figure out a plan to resurface the Monster.
102)It takes over thirty airships and hundreds of tech, dwarvish and roman engineers but the monster is brought up to the surface and pulled up to high ground on the opposite bank of the river.
103)December is setting in and Bob decides to call off all further offensives for the year.
104)The mages launch vast fleets of dragons and thunderbirds at Bobs army but well forwarned by spies he is ready and able to hold off the offensive.
105)The mages call off their offensive as bad weather prevents their dragons and thunderbirds from flying.
106)Bob decides to capture the small woods of Einerven, he sends a force of ski troopers, walkers, and commandos to achieve this objective the wood is being held by a massive marauder force but it lacks mages and commanders.
107)Bobs forces assault the woods in the middle of a snowstorm and catch the marauders completely by surprise, hundreds surrender.
108)The marauders are pushed deeper into the woods and start fighting with increasing desperation as they run out of supplies and are slowly encircled.
109)The marauders surrender the remainder of their force in Einerven.
110)It is now close to the new year and Einerven is completely secure the skies are clear and the weather is good though the ground is still covered with over four feet of snow.
111)The mages launch a counter-offensive, initially they drive deep into the tech lines but then the tech withdraw drawing them deeper into the woods.
112)The new year is mired by the constant battles in Einerven.
113)The tech counter attack with the dwarves who are surprisingly skilled in snow combat, a new snowstorm begins.
114)The tech and dwarves maintain there momentum and drive the half starved and completely lacking in supplies mages out of the woods, however, five pockets of mage resistance remain inside the tech lines.
115)Two weeks later and with over seven feet of snow in some places two of the smaller pockets of encircled mages surrender.
116)Enrich sends two squads of commandos into another pocket and after capturing their leaders they force them to order their troops to surrender.
117)The smaller of the two pockets is virtually annihilated by a massive air and artillery barrage, out of a force of roughly 15,000 there are only 112 survivors.
118)As February approaches and the snow begins to melt Bob presses for the elimination of the last mage pocket in Einerven.
119)Gaius, in a brilliant diplomatic effort persuades the mages in the last pocket in Einerven to surrender without a fight.
120)Einerven is secure and Bobs army is poised for the next wave of fighting, the Monster is lightened and up engined, the new weapons arrive and are mounted on it.
121)The mages are losing ground in the north and more and more norsemen desert to join the alliance.
122)At the battle of Gelibror(can be renamed), the roman forces crush a huge combined force of persians and marauders.
123)A brutal week long air assault is launched on the mages historic River City, the next objective of the tech assault, by over 300 bombers, escorted by 500 wing flappers, the city is nearly leveled and 20,000 innocent civilians are killed by the week long bombing and in the huge fire storm it causes.
124)The tech reach the wide though short Balar river on which River City is they begin a construction of a pontoon bridge and are greatly aided by the romans who are experts at engineering.
125)The first paratroops land on the west bank of the Balar river, they succeed in creating a defended spot for the west end of the bridge.
126)The mages attack in an all or nothing assault on the paras, but lacking dragons and behemoths they are driven back in great slaughter.
127)The River City is taken without a fight, the soldiers are met by a starving population after most food stocks were wrecked in the bombing or confiscated by the mage leader.
128)After leaving some food supplies and a garrison at River City, Bob and his army proceed North to link up with general Linz's troops, to create a wall of soldiers against the mages, from the Roman armies in the south, to the elves and dwarves in the north.
129)His soldiers join Linz's troops and thus encircle a 50,000 strong army of mages.
130)This pocket is to be eliminated by a combination of Bobs and Linz's troops but the mages refuse to surrender and send in reinforcements on dragons.
This is obviously past the point that Glest RPG is so please comment if you think it is good or bad Smile
This is all I have so far, I will post the massive script/storyline in a couple of weeks, its huge so it will take a while. Please comment on the development of things. Smile
« Last Edit: 28 July 2010, 17:55:25 by Gabbe »

wyvern

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #1 on: 20 June 2010, 14:27:52 »
technically we could use the rpg thread and I would as a general storyline, however we could majorly expand on what we already have, I could come up with a large okay developed story cuz I'm an amateur story writer though probably not with good grammar, still I'll write something expanding on the RPG topic with tons more details.
Gabbe please copy this stuff to your first post, you can modify some of the stuff if you want, since some of it doesn't fit.
As you know Gabbe has started the topic of the glest movie and it is roughly based on Glest rpg, however, since it is a huge project that requires lots of work I decided to post a section to gather volunteers for the project, if you can do any of the below and wish to help please post, I really appreciate it Thanks Smile Smile
Here are current volunteers and the work I think they're doing:
Gabbe-Producer, modelling something, supervising.
Eliminator-models and texturing, animation?.
Archmage-sounds for trees and animals.
Wyvern-modelling faces of Bob and Enrich, trees, models, storyline.
heres the stuff:
texturing
animation
modelling
concept art
storyline work
voice casting
ideas
backgrounds
effects
organization
Director/'s
Historical tactics, weapons etc
map making(general map, plus small scale battle maps to show the layout of what happens)
editing
if there is anything that I missed please post or comment and I will add it
anyone who helps will be given credit for their work Smile Smile

Sorry for triple posting but heres todays update to the timeline plus the original timeline.(remember that Bob is the characters temporary name)
1)Bob goes around the city of Coujester and he sees and hears news of raids everywhere.
2)He ponders how to solve the problem and comes up with the super weapon idea.
3)A year later he goes on a conference where he is attacked by marauders and barely escapes, this finally convinces him something must be done.
4)He quits his job and packs to head out to Mechloch.
5)He meets up with his old teacher Deldrick who agrees to help him design the weapon.
6)A year and a half passes before the weapon design is done, Bob is getting ready to head out to the tech capital of (unnamed as of yet) to get it patented and built.
7)Daemons attack and Deldrick sends Bob away for help.
8)Bob hears Deldrick tell the daemons to stop and then he sees them leaving with Deldrick, along with the plans.
9)Bob gets to Coujester where he sees that it is under siege by mages, marauders, and to his surprise norsemen, he leaves to get help.
10)Bob goes to the nearby guard station of Galdur but they don't have enough troops to help.
11)Bob goes to the cavalry base which is then under attack.
12)The riders beat off the attack and agree to help Bob rescue the city, their force consists of knights, horsemen, mounted archers, assault troopers, a tank and dwarves.
13)They reach the city and the dwarves start sniping the mages.
14)The mages launch a cavalry charge and are beaten off.
15)Bobs cavalry charges and reaches the city.
16)Some of the city troops open a corridor for Bobs troops.
17)The mages launch a counter attack and cut the corridor.
18)Elves and crossbowmen arrive as reinforcements sent from the tech capital.
19)The mages retreat west of the city and Bobs army along with the reinforcements enters the city Bob is wounded however.
20)The next day Bob awakens in the hospital to find that he has been voted to command the garrison.
21)The mages renew their assault when they get reinforcements and they are not defeated till nightfall.
22)Bob is summoned to the capital by the king himself.
23)Bob meets the king and becomes the commander of one of his armies because of his bravery and leadership at Coujester.
24)Bobs life is saved by Tiberius when he is attacked at a meeting of the high command.
25)Bob launches a attack to capture the rocket river and with new walkers tanks fighters and bombers, not to mention the Romans help they succeed in their objective.
26)Bob readies for a new strike into enemy territory from their new bases at the rocket river.
27)The allies launch mass bombing raids at the mage cities.
28)All of the allied navies cut the rocket river, leaving hundred of enemies trapped and doomed to death or surrender.
29)Alliance forces launch a offensive on all fronts the dwarves and elves from the north to free the norsemen, tech in the center against their ancient enemies the magic and romans in the south against the marauders and persians who protect the marauders.
30)Bobs army is initially very succesful and plans to take the largest city and mage base in their area of fighting, the tower of Hestrag.
31)The alliance in the north is joined by new troops from the subjugated woodsmen who are desperate for freedom from the mages.
32)Bobs army lays a trap for what they think is the main mage army.
33)They trap the mages and attack, however the mages have a super behemoth that nearly wrecks the tech army.
34)Luckily the returning air force bombers and romans destroy the super behemoth and crush the mage army.
35)The tech ready the offensive on the tower of Hestrag.
36)Hestrag is assaulted by Bobs army and is beaten off by the mages.
37)That night the mages and marauders encircle most of Bobs army and wipe out or capture over fifty percent  of it including Tiberius the Roman division leader, Bob escapes with 40,000 of his troops.
38)Karsh is encircled.
39)Bob returns to the bridge over rocket river.
40)Karsh is reinforced by the 59th airborne division.
41)Bob learns that all of his soldiers are to be executed within 1 day.
42)Bobs army launches a new offensive in a couple of hours, it is preceded by a massive bombardment by catapults and ballistas, not to mention aircraft, paratroops secure the prisoners long enough for the army to arrive.
43)Bob discovers that some of the prisoners were being transformed into horrible monsters by the mages.
44)Bobs army withdraws to safety in the fortress of Malich which is on the western border of our captured territory Tiberius is slain in a rearguard defensive action.
45)Karsh sends for help.
46) It takes a week for Bobs army to mobilize and replenish enough for a new offensive.
47)Bob gets the idea for a super battlemachine.
47)Bobs army, now reinforced by the romans, swamps the attackers at Karsh who in fact are already starving and almost out of supplies.
48)Bob begins work on the super battle machine with the help of Tiberius's older brother.
49)Bob learns that Dledrick is working on another super battlemachine based on Bobs original plans from elven spies.
50)Bob decides that Deldrick must be captured to recover the plans and to stop him from giving further advice to the mages.
51)Bobs commando leader Enrich Walter, or "Lightning", comes up with a plan to capture Deldrick.
52)Bob, Enrich, and 20 of the finest commandos armed with rapid fire crossbows and longswords drop into the tower of Hestrag.
53)The squad of commandos slaughters guards along their way to the council chamber.
54)They come into the council chamber and there they find the whole mage high command from that sector and Deldrick, the only one not present is Hestrag himself.
55)The high command is slaughtered and Deldrick is captured.
56)The commandos return with Deldrick and the battlemachine plans.
57)Deldrick is forced to reveal much information about the current situation in Hestrag including its lack of a high command other then Hestrag.
58)Bobs army begins building a series of forts around the tower of Hestrag, while being reinforced from Karsh, the super battlemachine is taking longer to complete because of a lack of engines and weaponry for such a monster, though both the engine and the weapons are being designed.
59)Two weeks later the forts are complete Bobs army of tech, romans, and small dwarvish and Elvish contigents begin bombarding Hestrag, however it seems that Hestrags magic is able to vaporize their projectiles before impact.
60)Enrich develops a new plan to eliminate Hestrag who's power is provided by one of the ancient Books of knowledge which provide great power to their owner, however they had been lost for centuries, it involves para dropping two large squads of commandos with one distracting the guards while the other kills Hestrag.
61)Five ornithopters on a bombing raid are annihilated, Enrich reconsiders their plans for the raid.
62)All bombardment is stopped until Hestrag is captured.
63)Hestrag escapes to the nearby mage city of Galag, he is tracked there by Enrich's commandos.
64)Hestrag sets out with a huge escort to the mage capital of (undecided name) for safety, with his leaving however, the Tower of Hestrag loses all of its magical barriers, leaving it near defenseless to Bobs army.
65)Enrich heads out with 100 commandos to intercept Hestrag.
66)Bombardment of the Tower of Hestrag begins, the first wall is near breaching.
67)The gate of the Tower is shattered allowing the Roman, tech, and dwarvish infantry to charge in, the last row of walls is bombarded by aircraft.
68)Since Hestrag stole all of the valuables in the actual tower before leaving, the tech bombers topple it over with bombs to prevent its use for high ground by the mages and marauders.
69)The second wall is breached with siege towers only the inner wall remains.
70)Enrich and his commandos intercept Hestrag, at first they keep their distance and pick off their enemies with their very long crossbows with telescopic sights.
71)The final wall is breached and the remains of the Tower are captured by Bobs army.
72)Enrich's commandos close in and despite Hestrags magic they succeed in slaying him and all of his escort, they have lost three men and 13 wounded, while inflicting over 500 casualties, they withdraw to the Tower of Hestrag.
73)Galag is the final large target in Bobs sector and the mages know it, they pump out reinforcements to this city.
74)The first elvish reavers reach Galag and scout around the mighty city, its fall will mean that the mages must withdraw from the area.
75)Spies discover that a huge price has been put on Bobs, Enrich's, and Gaius's head.
76)Galag is reached by the elvish element of Bobs army, the elvish archers start picking off the defenders.
77)The Romans and the tech elements arrive at Galag, forts are prepared for the siege.
78)The dwarves arrive and Galag is completely encircled.
79)The first explosive barrels, bombs, rockets, and rocks fall onto Galag.
80)Galag is under assault from all sides now.
81)The monster battlemachine design is near completion, it only lacks weapons because non are satisfactory for such a beast.
82)The tech engineers load a mechanon, a machine designed to assist in mining and chopping wood, with explosives and send it against the gate of Galag unguided, it smashes in and blows the gate to bits.
83)Bobs infantry moves in with tank and walker support, the flamethrower mounting on the tank proves devastating in the close city coombat.
84)Paratroops of the 59th and 2nd airborne divisions drop into the center of the city, hiding in buildings and nearly cutting the city in half.
85)Commandos slaughter and capture the mage commanders, leaving the mgaes and marauders leaderless.
86)The fighting is ended, when the captured mage commanders order their troops to stop fighting, the mages and marauders surrender over 100,000 troops to Bobs confident, experienced, and most of all victorious army.
87)Bob puts a halt to all of his armies combat operations for the next month to consolidate their captured territory.
88)The Romans crush the persians and marauders in a great battle, the bridgehead into the far south is established and the romans prepare for a strike against the persians and marauders.
89)Elves, dwarves, and woodsmen liberate much of the low level norse villages but are now faced with the challenge of facing the mages in mountain combat for the mountain cities of the norse, many norsemen join the alliance.
90)The navies of the alliance now control the Rocket River after a massive week long battle against the magics, marauders, persians, and captured norse navy, all in all the alliance has secured itself a massive bridgehead into mage territory all along the frontline.
91)Commandos, halt the massive retreating mage army by blowing the bridge over a section of the Bagursh River.
92)The mages attempts to repair the bridge are slowed by bombers and commando snipers.
93)New tank designs are made, one mounts a short range mortar and the other is a light fast tank armed with a falconet and lacking all other weapons.
94)The monster walker is complete, it mounts tens of cannons, crossbows, and other weapons, it is powered by ten huge engines.
95)The mage rearguard slows Bobs army before the Monster, as the new walker is called, arrives, it obliterates the mages with ease.
96)The remnants of the mage army in Bobs sector makes ready for a stand at the Bagursh with their backs to the river, there is no escape.
97)The mages are subject to a huge aerial and ground bombardment, it demoralizes the marauders and all but the greatest of mages.
98)Bobs army smashes into the mages, the Monster cleaves a path to the bridge before halting and wrecking the remnants of the mage army.
99)Bobs forces repair the bridge over the Bagursh despite dragon attacks.
100)Bobs army is devastated by the loss of the Monster, its weight is too much for the bridge and it breaks, all of the crew is rescued because the Monster floats for several minutes before sinking, in fact, all but three of the engines and twenty of the cannons on board are rescued.
101)Tiberius's brother Gaius helps figure out a plan to resurface the Monster.
102)It takes over thirty airships and hundreds of tech, dwarvish and roman engineers but the monster is brought up to the surface and pulled up to high ground on the opposite bank of the river.
103)December is setting in and Bob decides to call off all further offensives for the year.
104)The mages launch vast fleets of dragons and thunderbirds at Bobs army but well forwarned by spies he is ready and able to hold off the offensive.
105)The mages call off their offensive as bad weather prevents their dragons and thunderbirds from flying.
106)Bob decides to capture the small woods of Einerven, he sends a force of ski troopers, walkers, and commandos to achieve this objective the wood is being held by a massive marauder force but it lacks mages and commanders.
107)Bobs forces assault the woods in the middle of a snowstorm and catch the marauders completely by surprise, hundreds surrender.
108)The marauders are pushed deeper into the woods and start fighting with increasing desperation as they run out of supplies and are slowly encircled.
109)The marauders surrender the remainder of their force in Einerven.
110)It is now close to the new year and Einerven is completely secure the skies are clear and the weather is good though the ground is still covered with over four feet of snow.
111)The mages launch a counter-offensive, initially they drive deep into the tech lines but then the tech withdraw drawing them deeper into the woods.
112)The new year is mired by the constant battles in Einerven.
113)The tech counter attack with the dwarves who are surprisingly skilled in snow combat, a new snowstorm begins.
114)The tech and dwarves maintain there momentum and drive the half starved and completely lacking in supplies mages out of the woods, however, five pockets of mage resistance remain inside the tech lines.
115)Two weeks later and with over seven feet of snow in some places two of the smaller pockets of encircled mages surrender.
116)Enrich sends two squads of commandos into another pocket and after capturing their leaders they force them to order their troops to surrender.
117)The smaller of the two pockets is virtually annihilated by a massive air and artillery barrage, out of a force of roughly 15,000 there are only 112 survivors.
118)As February approaches and the snow begins to melt Bob presses for the elimination of the last mage pocket in Einerven.
119)Gaius, in a brilliant diplomatic effort persuades the mages in the last pocket in Einerven to surrender without a fight.
120)Einerven is secure and Bobs army is poised for the next wave of fighting, the Monster is lightened and up engined, the new weapons arrive and are mounted on it.
This is obviously past the point that Glest RPG is so please comment if you think it is good or bad   Smile
This is all I have so far, I will post the massive script/storyline in a couple of weeks, its huge so it will take a while. Please comment on the development of things.  Smile Smile
thats it I believe.
« Last Edit: 2 July 2010, 01:29:26 by Wyvern »

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #2 on: 20 June 2010, 14:29:06 »
the thing is, this story needs to end somewere, the RPG thread doesn`t, if you are unsure abhout grammar, i`ll check it for you. remember to use a lot of descriptions, it`ll make it a lot easier to make the movie. Want to start?

wyvern

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #3 on: 20 June 2010, 15:25:52 »
the thing is, this story needs to end somewere, the RPG thread doesn`t, if you are unsure abhout grammar, i`ll check it for you. remember to use a lot of descriptions, it`ll make it a lot easier to make the movie. Want to start?
well I'm writing the story on my computer and I'll upload the files as soon as i am finished other then that I think that Glest rpg is heading into a finale for the war or we could end the trailer with a battle to leave the ending unsolved, this would be great for glest campaigns as well have a two sided campaign magic or tech :D ;D

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #4 on: 20 June 2010, 15:28:12 »
Okay, i`ll grammar check it afterwards..

wyvern

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #5 on: 20 June 2010, 15:32:39 »
Okay, i`ll grammar check it afterwards..
right maybe we could try to piece together a story here on this topic, or we could have a contest for the best storyline in the off topic section

hairy cat

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #6 on: 20 June 2010, 16:35:15 »
So you wanna make a movie?? Thats a huge project, you know...I don't think it will be possible with our current numbers...No offense or anything...

Zoythrus

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #7 on: 20 June 2010, 16:45:23 »
i would love a movie! i think it'd be awesome! but, maybe the "movie" could be a list of scenarios? i would love to play out RPG.

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #8 on: 20 June 2010, 16:55:11 »
First the trailer, then the movie, i`ve talked with immediate music, they are willing to help me for about 100 NOK equals 100 divided on 6 USD

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #9 on: 20 June 2010, 17:16:27 »
I`ve made a basic script wich will be very usefull when your creating your story, you can tell much about the environement without having to use lots of words. Feel free to base your script on mine.

Movie script:

{Location= Bar, people on a stage singing rock/pop songs}
{Theme= dark, not yet scary}

{Action= You drink a little beer, before you take a look at the stage were someone is dancing and singing.}
{Action= You walk out, still hear the music in the background}

{Location= outside of bar]
{theme= night, almost silent, scary}

{action= walking slowly away from bar, music fading away}

{location= Street}
{theme= Night, silent, scary}

{action= person walks towards you}
{action= "name1" says: Hello, you must follow me, the king wishes you to a mission}
{action= You walk with "name1" till castle}

{location= outside castle}
{theme= night dark, not scary, sounds from within castle}

{action= you walk into castle, leaving "name1" behind}
{action= "name1" walks into town and fades out of visible range}

{location= inside castle}
{them= bright, outside windows night, comfortable for you}

{action= you walk towards throne room}

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #10 on: 20 June 2010, 18:31:26 »
update:

{Action= You drink a little beer, before you take a look at the stage were someone is dancing and singing.}
{Action= You walk out, still hear the music in the background}

{Location= outside of bar]
{theme= night, almost silent, scary}

{action= walking slowly away from bar, music fading away}

{location= Street}
{theme= Night, silent, scary}

{action= person walks towards you}
{action= "name1" says: Hello, you must follow me, the king wishes you to a mission}
{action= You walk with "name1" till castle}

{location= outside castle}
{theme= night dark, not scary, sounds from within castle}

{action= you walk into castle, leaving "name1" behind}
{action= "name1" walks into town and fades out of visible range}

{location= inside castle}
{them= bright, outside windows night, comfortable for you}

{action= you walk towards throne room}

{location= throne room}
{theme= Comfortable, bright, no windows outside}

{action= "king" says: Welcome, I have a need for your assistance in our campaign against the egyptians}
{action= you respond to king: A pleasure to be here, how may I assist you?
{action= "king" becomes sad}
{action= "king" says depressed: All of our generals are out on a mission assembling the army at the eastern frontier against magic}
{action= you ask: I still haven`t figured out how i can help}
{action= "king" says: We need you to be a general in our army, i shall reward you greatly}
{action= you become happy}
{action= you say: I am pleased to serve you my lord!}
{action= camera zoom in on your eye}
{action= camera zoom out and sees masses of soldiers marching}

{location= road, space for army to march}
{theme= day, army marching music playing, drums}

{action= camera films at loactions for viewer to get overview of the number of soldiers [thousands]}
{action= army "makes camp", defence structures rise as the soldiers build them.}

{location= armys camp, generals tent}
{theme= night, torches gives light}

{action= you are almost asleep, in a bed, made by fur, thinking}
{action= camera goes before your head/face}
{action= you close your eyes}
{action= View gets blurry and then sharpened again}

{location= your dream, battlefield}
{theme= bright}

{action= soldiers on friendly side wins totally, enemies flees, screaming while they get slaughtered}
{action= as all out of sudden a dragon sweaps over the battlefield and then you can see yourself, burning to death}

{location= Armys camp, generals tent}
{theme= morning, bright, birds singing}

{action= you think: what a strange dream, almost if it were real..}
{action= you walk out of the tent, seeing the army is preparing to leave}

{location= armys camp}
{theme= morning, bright, birds singing}

{action= you walk down the road from the generals tent to the smaller infantry tents, you see many soldiers smiling to you}
{action= "soldier1" shouts to the mass: Hey, people, the general is here!"}
{action= the soldiers salutes you as you walk down the road}

{location= armys camp, gate}
{theme= morning, bright, birds singing}

\\

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #11 on: 20 June 2010, 19:32:52 »
Update:

{Location= Bar, people on a stage singing rock/pop songs}
{Theme= dark, not yet scary}

{Action= You drink a little beer, before you take a look at the stage were someone is dancing and singing.}
{Action= You walk out, still hear the music in the background}

{Location= outside of bar]
{theme= night, almost silent, scary}

{action= you say to your friend: I have to go, someone said i had to meet him at the street, he said it was important}
{Action= friend says stillo happy: Thtas okay, im going to see if I can get some more free beer, see you later}
{action= you say: see you}
{action= walking slowly away from bar, music fading away}

{location= Street}
{theme= Night, silent, scary}

{action= "unknown" walks towards you}
{action= you say: are you the one that was supposed to meet me?
{action= "unknown" says: yes, you must follow me, the king wishes you to a mission}
{action= you say: the king?}
{action= you continue: what does he want to do with me?
{action= "unknown" says: just follow me, the king can explain it himself}
{action= You follow "unknown" till castle}

{location= outside castle}
{theme= night dark, not scary, sounds from within castle}

{action= "unknown" says: okay, just go in the castle, the guards will let you slip past, trust me}
{action= you say: okay, but i blame you if i don`t get in}
{action= "unknown" says: just go in and listen to what the king says}
{action= you walk into castle, leaving "name1" behind}
{action= "name1" walks into town and fades out of visible range}

{location= castle gate}
{theme= night dark, not scary, sounds from within castle}

{action= You look up to the top of the castle at the high towers}
{action= you walk up the stone stairs till the gate}
{action= "guard2" shouts: Halt!}
{action= "guard1" says: we need confirmation your not armed and your permission to enter}
{action= you say scared: I--I don`t have any permission, im just a son of a merchanter}
{action= "guard1" asks: What is your name?}
{action= you answer: My name is (name needed)}
{action= "guard2" says: ah, you may enter dear (name needed)}

{location= inside castle}
{them= bright, outside windows night, comfortable for you}

{action= You look around inside the castle, there are a lot of royal people walking around along with servants and butlers}
{action= You wonder if the king want you to be a servant or butler..}
{action= you walk slowly towards throne room}

{location= throne room}
{theme= Comfortable, bright, no windows outside}

{action= you look around and notice how the people outside suddenly appear to get interest for you}
{action= "king" says: Welcome, I have a need for your assistance in our campaign against the egyptians}
{action= you respond to king: A pleasure to be here, how may I assist you?
{action= "king" becomes sad}
{action= "king" says depressed: All of our generals are out on a mission assembling the army at the eastern frontier against magic}
{action= you ask: I still haven`t figured out how i can help}
{action= "king" says: We need you to be a general in our army, i shall reward you greatly}
{action= you become happy}
{action= you say: I am pleased to serve you my lord!}
{action= the people in the room are clapping and smiling}
{action= you are smiling and are happy}
{action= camera zoom in on your face so no background shows}
{action= camera zoom out and sees masses of soldiers marching}

{location= road, space for army to march}
{theme= day, army marching music playing, drums}

{action= camera films at loactions for viewer to get overview of the number of soldiers [thousands]}
{action= troops leaders shouts at regular basis: march!}
{action= army arrives at destination and stops}
{action= troop leaders shouts: halt!}
{action= army "makes camp", defence structures rise as the soldiers build them.}

{location= armys camp, generals tent}
{theme= night, torches gives light}

{action= you are almost asleep, in a bed, made by fur, thinking}
{action= camera goes before your head/face}
{action= you close your eyes}
{action= View gets blurry and then sharpened again}

{location= your dream, battlefield}
{theme= bright}

{action= soldiers on friendly side wins totally, enemies flees, screaming while they get slaughtered}
{action= as all out of sudden a dragon sweaps over the battlefield and then you can see yourself, burning to death}

{location= Armys camp, generals tent}
{theme= morning, bright, birds singing}

{action= you think: what a strange dream, almost if it were real..}
{action= you walk out of the tent, seeing the army is preparing to leave}

{location= armys camp}
{theme= morning, bright, birds singing}

{action= you walk down the road from the generals tent to the smaller infantry tents, you see many soldiers smiling to you}
{action= "soldier1" shouts to the mass: Hey, people, the general is here!"}
{action= the soldiers salutes you as you walk down the road}

{location= armys camp, gate}
{theme= morning, bright, birds singing}

\\

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #12 on: 20 June 2010, 20:45:31 »
I`ve started on the club now

in blender


rendered image


quality render


all is untextured, the only i have applied is lightsources, and a moon with blue light to give it a feel of night.


hairy cat

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #13 on: 20 June 2010, 21:12:03 »
use my link for the building's textures!!

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #14 on: 20 June 2010, 21:12:53 »
Yeah, i will :)

wyvern

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #15 on: 20 June 2010, 21:14:03 »
alright I think the trailer should be based on something different theem the movie I think the movie should come after the trailer once we have some experience and be based on the glest rpg theme, we also need to figure out jobs and recruit people to help make this, cuz it will have to be a team effort, I'll work out a plot for the trailer and then I'll see what I can do about the movie storyline.

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #16 on: 20 June 2010, 21:16:05 »
Here will be the process i think

1. get the movie story
2. take clips from the movie and make trailer
3. put together the start of the film
4. make a teaser
5. finish movie

update:

{Location= Bar, people on a stage singing rock/pop songs}
{Theme= dark, not yet scary}

{Action= You drink a little beer, before you take a look at the stage were someone is dancing and singing.}
{Action= You walk out, still hear the music in the background}

{Location= outside of bar]
{theme= night, almost silent, scary}

{action= you say to your friend: I have to go, someone said i had to meet him at the street, he said it was important}
{Action= friend says stillo happy: Thtas okay, im going to see if I can get some more free beer, see you later}
{action= you say: see you}
{action= walking slowly away from bar, music fading away}

{location= Street}
{theme= Night, silent, scary}

{action= "unknown" walks towards you}
{action= you say: are you the one that was supposed to meet me?
{action= "unknown" says: yes, you must follow me, the king wishes you to a mission}
{action= you say: the king?}
{action= you continue: what does he want to do with me?
{action= "unknown" says: just follow me, the king can explain it himself}
{action= You follow "unknown" till castle}

{location= outside castle}
{theme= night dark, not scary, sounds from within castle}

{action= "unknown" says: okay, just go in the castle, the guards will let you slip past, trust me}
{action= you say: okay, but i blame you if i don`t get in}
{action= "unknown" says: just go in and listen to what the king says}
{action= you walk into castle, leaving "name1" behind}
{action= "name1" walks into town and fades out of visible range}

{location= castle gate}
{theme= night dark, not scary, sounds from within castle}

{action= You look up to the top of the castle at the high towers}
{action= you walk up the stone stairs till the gate}
{action= "guard2" shouts: Halt!}
{action= "guard1" says: we need confirmation your not armed and your permission to enter}
{action= you say scared: I--I don`t have any permission, im just a son of a merchanter}
{action= "guard1" asks: What is your name?}
{action= you answer: My name is (name needed)}
{action= "guard2" says: ah, you may enter dear (name needed)}

{location= inside castle}
{them= bright, outside windows night, comfortable for you}

{action= You look around inside the castle, there are a lot of royal people walking around along with servants and butlers}
{action= You wonder if the king want you to be a servant or butler..}
{action= you walk slowly towards throne room}

{location= throne room}
{theme= Comfortable, bright, no windows outside}

{action= you look around and notice how the people outside suddenly appear to get interest for you}
{action= "king" says: Welcome, I have a need for your assistance in our campaign against the egyptians}
{action= you respond to king: A pleasure to be here, how may I assist you?
{action= "king" becomes sad}
{action= "king" says depressed: All of our generals are out on a mission assembling the army at the eastern frontier against magic}
{action= you ask: I still haven`t figured out how i can help}
{action= "king" says: We need you to be a general in our army, i shall reward you greatly}
{action= you become happy}
{action= you say: I am pleased to serve you my lord!}
{action= the people in the room are clapping and smiling}
{action= you are smiling and are happy}
{action= camera zoom in on your face so no background shows}
{action= camera zoom out and sees masses of soldiers marching}

{location= road, space for army to march}
{theme= day, army marching music playing, drums}

{action= camera films at loactions for viewer to get overview of the number of soldiers [thousands]}
{action= troops leaders shouts at regular basis: march!}
{action= army arrives at destination and stops}
{action= troop leaders shouts: halt!}
{action= army "makes camp", defence structures rise as the soldiers build them.}

{location= armys camp, generals tent}
{theme= night, torches gives light}

{action= you are almost asleep, in a bed, made by fur, thinking}
{action= camera goes before your head/face}
{action= you close your eyes}
{action= View gets blurry and then sharpened again}

{location= your dream, battlefield}
{theme= bright}

{action= soldiers on friendly side wins totally, enemies flees, screaming while they get slaughtered}
{action= as all out of sudden a dragon sweaps over the battlefield and then you can see yourself, burning to death}

{location= Armys camp, generals tent}
{theme= morning, bright, birds singing}

{action= you think: what a strange dream, almost if it were real..}
{action= you walk out of the tent, seeing the army is preparing to leave}
{action= tomorrow you are going to lead the assault against the tower of Zubel, you are nervous]

{location= armys camp}
{theme= morning, bright, birds singing}

{action= you walk down the road from the generals tent to the smaller infantry tents, you see many soldiers smiling to you}
{action= "soldier1" shouts to the mass: Hey, people, the general is here!"}
{action= the soldiers salutes you as you walk down the road}
{action= you feel very proud of yourself, you are certain victory will be our faith}

{location= armys camp, gate}
{theme= morning, bright, birds singing}

\\

wyvern

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #17 on: 20 June 2010, 21:18:19 »
Good, sorry Gabbe but for some reason I can't send you messages, by the way the storyline is nowhere near finished since I'm trying to make it well though out I might be able to make a quick summary.

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #18 on: 20 June 2010, 21:20:12 »
you do have the plot right? mine story will have a plot with you being general of tech, fighting egypt and magic on east and west frontier, then the norsemen will come to your aid in the end.

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #19 on: 20 June 2010, 21:26:21 »
I really need some of techs units now, if anyone got them rigged and everything it would be nice fi you gave them to me, i`d like to get started on a battle...

wyvern

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #20 on: 20 June 2010, 21:30:57 »
Well I was thinking it should include more factions personally, not just a few megapack factions, what I was thinking was to go along with the rpg story, however, scratch the gervoriath since they're from a separate storyy and replace them with some other factions, there could be much more detail on the battles, characters and dialogue, second of all it would have to have an ending, I was thinking the dragons should be split between sides and unable to decide who to help causing a civil war between them, I'm currently working on a map so that our story is more organized, there could be more description on equipment and the politics prior to this great war, I find it hard to write everything out so I'll probably write the whole story, by the way, what do we do with the movie once its done, put it on you tube or what, tomorrow I'll have posted the map and hopefully a better summary, then in a week or two the actual book style story, I'll help model if someone need me to but other then that theres not much I can do but organize, develop the story maybe help with the other stuff later on.
I am finishing the tech unit models for tech mk2, I think the factions in the story tech and magic specifically should use tech mk2 to expand the variety.

wyvern

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #21 on: 20 June 2010, 21:34:57 »
forgot to mention this in the last post, I think the tactics should be studied and very deeply varied, ranging from the ancient charge your opponent tactic to shield walls, phalanxes, carpet bombing and paradrops, maybe some battle similar to bastogne, when the alliance forces get wrecked at the tower place, theres a tech and roman garrison that holds out forever against the invaders because they are supplied and reinforced by air would be cool I think.

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #22 on: 20 June 2010, 21:38:46 »
I too think more factions could go.

im just scatrching up a begining, as you see, i`ve stopped in the begining. I plan to just make this as a introduction, the point is to make it as interesting as possible. Im going to sell the movie for production prise and release it for free on the internet.

Here is the list of people i think are working on this, if you want to help, go ahead and post:

  • Gabbe  :  storywriter, modeler and animator
  • Wyvern:  Storywriter

what we need is

  • texturer
  • modeler
  • animator

Gabbe

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #23 on: 20 June 2010, 21:48:37 »
Update:

{Location= Bar, Conjouster capital of Technician}
{Theme= dark, not yet scary, people on a stage singing rock/pop songs}

{Action= You drink a little beer, before you take a look at the stage were someone is dancing and singing.}
{Action= You walk out, still hear the music in the background}

{Location= outside of bar]
{theme= night, almost silent, scary}

{action= you say to your friend: I have to go, someone said i had to meet him at the street, he said it was important}
{Action= friend says stillo happy: I got something to show you first, down here}
{Action= you follow friend to the nearby dock}
{action= friend shows you a chest}
{action= friend says: touch it, the one i bought it from said it shows the future to anyone who dares to touch it}
{action= You touch it, and feel a warm feeling, then you see a mage laughing a cruel laughter}
{action= you quickly draw your hand back and breath quickly, scared}
{action= you say nervous: i really have to go now see you}
{action= you run away and into the streets were you were supposed to meet this unknown guy}
{action= music from bar fading away as you run away}

{location= Street}
{theme= Night, silent, scary}

{action= "unknown" walks towards you}
{action= you say: are you the one that was supposed to meet me?
{action= "unknown" says: yes, you must follow me, the king wishes you to a mission}
{action= you say: the king?}
{action= you continue: what does he want to do with me?
{action= "unknown" says: just follow me, the king can explain it himself}
{action= You follow "unknown" till castle}

{location= outside castle}
{theme= night dark, not scary, sounds from within castle}

{action= "unknown" says: okay, just go in the castle, the guards will let you slip past, trust me}
{action= you say: okay, but i blame you if i don`t get in}
{action= "unknown" says: just go in and listen to what the king says}
{action= you walk into castle, leaving "name1" behind}
{action= "name1" walks into town and fades out of visible range}

{location= castle gate}
{theme= night dark, not scary, sounds from within castle}

{action= You look up to the top of the castle at the high towers}
{action= you walk up the stone stairs till the gate}
{action= "guard2" shouts: Halt!}
{action= "guard1" says: we need confirmation your not armed and your permission to enter}
{action= you say scared: I--I don`t have any permission, im just a son of a merchanter}
{action= "guard1" asks: What is your name?}
{action= you answer: My name is (name needed)}
{action= "guard2" says: ah, you may enter dear (name needed)}

{location= inside castle}
{them= bright, outside windows night, comfortable for you}

{action= You look around inside the castle, there are a lot of royal people walking around along with servants and butlers}
{action= You wonder if the king want you to be a servant or butler..}
{action= you walk slowly towards throne room}

{location= throne room}
{theme= Comfortable, bright, no windows outside}

{action= you look around and notice how the people outside suddenly appear to get interest for you}
{action= "king" says: Welcome, I have a need for your assistance in our campaign against the egyptians}
{action= you respond to king: A pleasure to be here, how may I assist you?
{action= "king" becomes sad}
{action= "king" says depressed: All of our generals are out on a mission assembling the army at the eastern frontier against magic}
{action= you ask: I still haven`t figured out how i can help}
{action= "king" says: We need you to be a general in our army, i shall reward you greatly}
{action= you become happy}
{action= you say: I am pleased to serve you my lord!}
{action= the people in the room are clapping and smiling}
{action= you are smiling and are happy}
{action= camera zoom in on your face so no background shows}
{action= camera zoom out and sees masses of soldiers marching}

{location= road, space for army to march}
{theme= day, army marching music playing, drums}

{action= camera films at loactions for viewer to get overview of the number of soldiers [thousands]}
{action= troops leaders shouts at regular basis: march!}
{action= army arrives at destination and stops}
{action= troop leaders shouts: halt!}
{action= army "makes camp", defence structures rise as the soldiers build them.}

{location= armys camp, generals tent}
{theme= night, torches gives light}

{action= you are almost asleep, in a bed, made by fur, thinking}
{action= camera goes before your head/face}
{action= you close your eyes}
{action= View gets blurry and then sharpened again}

{location= your dream, battlefield}
{theme= bright}

{action= soldiers on friendly side wins totally, enemies flees, screaming while they get slaughtered}
{action= as all out of sudden a dragon sweaps over the battlefield and then you can see yourself, burning to death}

{location= Armys camp, generals tent}
{theme= morning, bright, birds singing}

{action= you think: what a strange dream, almost if it were real..}
{action= you walk out of the tent, seeing the army is preparing to leave}
{action= tomorrow you are going to lead the assault against the tower of Zubel, you are nervous]

{location= armys camp}
{theme= morning, bright, birds singing}

{action= you walk down the road from the generals tent to the smaller infantry tents, you see many soldiers smiling to you}
{action= "soldier1" shouts to the mass: Hey, people, the general is here!"}
{action= the soldiers salutes you as you walk down the road}
{action= you feel very proud of yourself, you are certain victory will be our faith}

{location= armys camp, gate}
{theme= morning, bright, birds singing}

\\

hairy cat

  • Guest
Re: Blender Glest Trailer/Movie
« Reply #24 on: 20 June 2010, 21:49:33 »
i just might help with a few models, but i don't know...we'll see if i manage to master blender enough.

 

anything