Author Topic: Faction Reviews and Ratings.... Submit now!  (Read 29344 times)

wyvern

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #75 on: 16 July 2010, 16:31:06 »
Maybe, Gabbe maybe our ww1 mod will be platinum, if we make it high quality, since we'll have pretty much 100% new models, new textures, hopefully new tilesets, not sure about sounds, new xmls and everything ;D ;D, it will be gold or platinum definitely

ElimiNator

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #76 on: 16 July 2010, 17:05:45 »
We will see, so dose every one agree that me and John will rate the stuff? (Me for a couple mods that John can't do. For example his mods)
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Re: Faction Reviews and Ratings.... Submit now!
« Reply #77 on: 16 July 2010, 17:26:35 »
I don't care whether you have all new models and textures or not, I only care about the quality. I didn't even notice the worker model the first time I played Woodsmen, if it fits in that well, there is simply no reason to model a new worker. It's like saying: I don't want to use that power converter, even though it works, I saw it over there so I don't want to use it here.

If taking a Magitech model and modifying it is going to lose you points, then why isn't taking your own base humanoid model and modifying it going to lose you points as well?
Comon guys, consistent standards! Let's be consistent, either you can't take something that already exists and modify it, or you're allowed take anything and modify it for use(within copyright boundaries of course)

It looks like one of those models from Magitech. Well then, what's wrong with magitech models? But you shouldn't do that. Everything should be original. That's just personal opinion.
(No, I am not talking to myself, I made a hypothetical Bob and he speaks in italics) :P
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wciow

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #78 on: 16 July 2010, 18:11:18 »
I did not say that people should not re-use the magitech models if they want to. I agree that the worker fits in well with the woodsmen faction.

However how can anybody score any points for modeling if they have simply re-skinned a magitech model? they have shown exactly 0 artistic and technical modeling skills. Maybe their faction is the greatest thing ever in Glest history but if they didn't actually make the models then they score a zero for models, simple. 

If someone has made new models for their faction then I will tend to judge the faction on those rather than anything imported. 

Its like me getting the Mona Lisa drawing a tiny fly in the corner and then claiming artistic prizes for it, it may look great but if asked to reproduce something similar from scratch I couldn't do it.
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Re: Faction Reviews and Ratings.... Submit now!
« Reply #79 on: 16 July 2010, 18:25:14 »
It's not about the skills of the designer, it's about the quality of the mod.
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Gabbe

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #80 on: 16 July 2010, 21:14:09 »
It's not about the skills of the designer, it's about the quality of the mod.

[sarcasm]How nice of you to drag in personal feelings[sarcasm/]

John.d.h

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #81 on: 16 July 2010, 22:06:15 »
Originality and creativity are part of what makes a mod good, so it's an integral part of the rating.  Additionally, we would be discouraging these traits by rewarding the opposite.

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #82 on: 16 July 2010, 23:29:38 »
Originality and creativity are part of what makes a mod good, so it's an integral part of the rating.  Additionally, we would be discouraging these traits by rewarding the opposite.

Here's what I propose:

All re-skinned models: -6 points
Mostly re-skinned models: -5 points
Some re-skinned models: -2 points
Few re-skinned models: -1 point
Very few re-skinned models(that fit in well, and original models are of reasonable quality): -0

Woodsmen is remarkable, I think the worker model fits perfectly! I don't see any way that a new model would be better than the one he's using.
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wyvern

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #83 on: 16 July 2010, 23:30:30 »
Originality and creativity are part of what makes a mod good, so it's an integral part of the rating.  Additionally, we would be discouraging these traits by rewarding the opposite.

Here's what I propose:

All re-skinned models: -6 points
Mostly re-skinned models: -5 points
Some re-skinned models: -2 points
Few re-skinned models: -1 point
Very few re-skinned models(that fit in well, and original models are of reasonable quality): -0

Woodsmen is remarkable, I think the worker model fits perfectly! I don't see any way that a new model would be better than the one he's using.
That sounds like a ok proposition

Gabbe

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #84 on: 16 July 2010, 23:35:08 »
yåh to me too..

ElimiNator

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #85 on: 17 July 2010, 05:17:47 »
Good idea arch. Factions like winter men that only have (Badly) re-skinned models would have no points.
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Omega

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #86 on: 20 July 2010, 02:04:17 »
Hmm, yes. I realize I am not the best judge at this. I tend to be an easier judge. Not to mention I do not treat 50% to be a "average" grade. I treat it like a school grade, where 50% is bad (literally, border of failure). For me, I'm used to 80% being about average. That's probably my problem.

Yes, we need hard set objectives of what a grade should be. Have you ever seen one of those marking tables, where it gives you a bunch of catigories on the side, and a scale of marks on the top, then descriptions of what would be required to get that mark in that catigory in its data cell? That would be what we would need, since having just one rater brings the previous problem: "Should john (or whoever) have to download every one of those factions and extensively test them?".

ie:
1
2
3
4
5
Models:Few or no new models.Few new models, where most are recycled.Plenty of new models, with only a handful of recycled models.Mostly new models, with only one or two recycled models.All or dominantly new models (where recycled models fit in well enough to be nearly unnoticed as 'recycled').
Don't go by this as a judge, this is just an example of how such a table looks.
« Last Edit: 20 July 2010, 02:07:13 by Omega »
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Re: Faction Reviews and Ratings.... Submit now!
« Reply #87 on: 20 July 2010, 02:47:44 »
That sounds like a good start. :thumbup:  I think the word you're looking for is "rubric"?  That's what we call them here anyway.

That would be what we would need, since having just one rater brings the previous problem: "Should john (or whoever) have to download every one of those factions and extensively test them?".
I know, right?  I do have a little bit of something resembling a life sometimes. :O

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #88 on: 20 July 2010, 16:08:29 »
Looks good, but we would need them for other stuff too. (Like sounds and icons)
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Omega

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #89 on: 20 July 2010, 20:49:21 »
That sounds like a good start. :thumbup:  I think the word you're looking for is "rubric"?  That's what we call them here anyway.
Yes, that's it. I think that will benefit us. Works well when you have student peer marking, for example, so why not here?

That would be what we would need, since having just one rater brings the previous problem: "Should john (or whoever) have to download every one of those factions and extensively test them?".
I know, right?  I do have a little bit of something resembling a life sometimes. :O
What's a life? :confused:
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Gabbe

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #90 on: 22 July 2010, 10:16:47 »
Its the thing i quitted to do whne I started working on glest XD

Is the review thing ready then?

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #91 on: 22 July 2010, 15:53:54 »
No I am waiting for them to come up with a verdict...
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Gabbe

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #92 on: 23 July 2010, 00:34:10 »
Cut the crap guys and start reviewing, everyone can use their system, just for a while...

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #93 on: 23 July 2010, 01:25:27 »
The only crap...was that.  :|

Nice rubric.
Looks good, but we would need them for other stuff too. (Like sounds and icons)
Yeah, since it is not just about the models I guess. Though they do play a big part...
What's left? Music, sounds, icons, and... anything else?  :|

Omega

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #94 on: 25 July 2010, 02:50:42 »
Models
Animations
Textures
Sounds (perhaps split into Sound Effects (such as attacks) and Voices (such as command sounds))
Music
Balance
Gameplay
AI
XMLs
Icons
Particles
If MG/GAE =
   Usage of engine unique elements (ie: if its GAE only, I would expect better than just ONE effect tag. I would expect an entire faction full of innovative GAE tags, or in MG's case, unique particle effects, such as building burning and smoke)

That's all I can think of. Only difference from past one is removal of a too-hard-to-rubric miscellaneous catigory, possible splitting of sound gradings, and the addition of the engine specific gradings.
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Re: Faction Reviews and Ratings.... Submit now!
« Reply #95 on: 25 July 2010, 04:17:21 »
Why XMLs?
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Re: Faction Reviews and Ratings.... Submit now!
« Reply #96 on: 25 July 2010, 05:53:04 »
Yea, XML doesn't work in there, it's already covered by balance, gameplay, and particles.
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Re: Faction Reviews and Ratings.... Submit now!
« Reply #97 on: 26 July 2010, 00:56:34 »
So we get rid of XML's?
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Omega

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Re: Faction Reviews and Ratings.... Submit now!
« Reply #98 on: 27 July 2010, 02:28:49 »
Hmm, yes, that is true. Guess I wasn't thinking.  :confused:
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Re: Faction Reviews and Ratings.... Submit now!
« Reply #99 on: 29 July 2010, 05:04:56 »
Models
Animations
Textures
Sounds (perhaps split into Sound Effects (such as attacks) and Voices (such as command sounds))
Music
Balance
Gameplay
AI
XMLs
Icons
Particles
If MG/GAE =
   Usage of engine unique elements (ie: if its GAE only, I would expect better than just ONE effect tag. I would expect an entire faction full of innovative GAE tags, or in MG's case, unique particle effects, such as building burning and smoke)
Damm, how could I "forget" about those...  :|

 

anything