Author Topic: Blender help!  (Read 2269 times)

ElimiNator

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Blender help!
« on: 7 July 2010, 05:35:46 »
Dose any one know how to import a blend file into a different blend file?
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-Archmage-

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Re: Blender help! John, you're the expert on this. ;)
« Reply #1 on: 7 July 2010, 06:19:55 »
 You mean importing something from one .blend file into another, right?

John's the expert I'll let him tell you about it because I need to learn myself.

It's called appending I believe and it doesn't seem to work for me.......
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John.d.h

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Re: Blender help!
« Reply #2 on: 7 July 2010, 07:10:35 »
File > "Append or Link" > navigate to the blend file > Object > "thing you want to import".  Note, it seems you have to be appending the object for it to work, as appending the thing itself (i.e. the mesh, armature, etc.) doesn't seem to work.  Think of the object as a container that can hold a mesh, camera, armature, lamp, or whatever, and the container is what you're appending, not the contents.

ElimiNator

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Re: Blender help!
« Reply #3 on: 7 July 2010, 16:28:17 »
OK, Ill try it.
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Omega

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Re: Blender help!
« Reply #4 on: 8 July 2010, 00:16:53 »
Aw, john beat me... Anyway, hotkey shift + F1 I believe it is.
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ElimiNator

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Re: Blender help!
« Reply #5 on: 9 July 2010, 05:30:17 »
Doesn't work, just opens the .blend like it was a folder and you can pick the camera, lamp, mesh, anim, ect. Not the whole file...
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John.d.h

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Re: Blender help!
« Reply #6 on: 9 July 2010, 06:02:11 »
1. Select an object
2. Append it
3. Pick another object
4. Append it
5. Repeat steps 3 through 5 until you've appended the contents of the whole file
6. ???
7. Profit!

Of course, there might be an easier way, but I don't know it.

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Re: Blender help!
« Reply #7 on: 9 July 2010, 11:45:35 »
If I want one mesh from another file, I just export it to obj and then import it into the other file. You could try that. ;)
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ElimiNator

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Re: Blender help!
« Reply #8 on: 9 July 2010, 16:46:56 »
Thats what I do but it looses the textures, lights and shaders...
« Last Edit: 9 July 2010, 21:56:04 by ElimiNator »
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-Archmage-

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Re: Blender help!
« Reply #9 on: 9 July 2010, 16:59:42 »
Sharers? :confused:

AS for lights and the texture, just put them in again, it'll take you 5 seconds. Why do you need lights anyway? :confused:

EDIT: I think there is an option to set when exporting an .obj, that might fix your problems?

EDIT2: Just checked, yah, I can export an obj and import it back in and textures will be imported. :|
I'm using version 2.46 what version are you using? I think you were using 2.33 or something in your hut video......
« Last Edit: 9 July 2010, 17:04:18 by -Archmage- »
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ElimiNator

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Re: Blender help!
« Reply #10 on: 9 July 2010, 21:57:02 »
Sorry typo, shaders. And its not for glest. Its for a blender vid I am making.
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Omega

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Re: Blender help!
« Reply #11 on: 11 July 2010, 01:02:03 »
Its supposed to do it like a folder. Blends are really just data dumps. They have a folder like layout. Just go to objects, and import them one by one. I don't think there's a way to import more than one at a time (I could use such a feature, but oh well).
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