Author Topic: Who need buildings for their mods?  (Read 1714 times)

Little Helper

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Who need buildings for their mods?
« on: 8 July 2010, 21:02:01 »
Who need buildings for their mods?  :angel: and what kind of building? :o...

And a quick queston!;

What are the building types used in glest for ex. black smith or forge please list them!!

wyvern

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Re: Who need buildings for their mods?
« Reply #1 on: 8 July 2010, 21:03:58 »
mememe, I need a stable for tech mk2, if you want later I'm in need of other buildings

hairy cat

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Re: Who need buildings for their mods?
« Reply #2 on: 8 July 2010, 21:07:36 »
If its not too much trouble, i could use a church for later use...

Little Helper

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Re: Who need buildings for their mods?
« Reply #3 on: 8 July 2010, 22:53:15 »
I am currently working on special package soon to be packed with buildings and turrets and maybe sky ships :D
I hope someone makes a faction out of it :-[..
« Last Edit: 8 July 2010, 22:54:59 by Little Helper »

-Archmage-

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Re: Who need buildings for their mods?
« Reply #4 on: 9 July 2010, 01:06:45 »
This is related to Glest, I'm gonna move it to Tools if you don't mind.
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Omega

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Re: Who need buildings for their mods?
« Reply #5 on: 9 July 2010, 05:14:03 »
Tools? Seeing we already have people who had taken model requests in the mods board, it is better suited there.
Edit the MegaGlest wiki: http://docs.megaglest.org/

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Little Helper

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Re: Who need buildings for their mods?
« Reply #6 on: 9 July 2010, 08:46:17 »
Oh I finally found my thread anyways I need a list of different building types! :scared:

-Archmage-

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Re: Who need buildings for their mods?
« Reply #7 on: 9 July 2010, 11:49:48 »
Well, whether people have been doing that in the Mods board or not, this is the proper place. What are models to you? Tools? Or Mods? I say Tools.
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wyvern

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Re: Who need buildings for their mods?
« Reply #8 on: 9 July 2010, 13:35:06 »
I need a stable for horsies, we might be able to put the skyship into the glest movie, I say this should stay in mods, what else are people gonna use models for anyway ::) ::)

tiger

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Re: Who need buildings for their mods?
« Reply #9 on: 9 July 2010, 21:26:29 »
Quote
we might be able to put the skyship into the glest movie

?what movie?

wyvern

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Re: Who need buildings for their mods?
« Reply #10 on: 9 July 2010, 22:08:19 »
 check the topic out in general discussion Glest Blender trailer/movie

ChupaReaper

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Re: Who need buildings for their mods?
« Reply #11 on: 9 July 2010, 23:16:45 »
I need icy and light marble temple like buildings, basic textures will do because I'll probably retexture them (so UV mapping would be useful). If your interested in helping Malevolent Rising.
I need:
  • A temple barracks like building
  • A holy shrine building of some kind
  • An icy barracks, rougher than the temple barracks
  • An icy shrine building, similar to the holy shrine but less holy and more icy! -Maybe I'd just retexture the holy shrine
  • An icy/temple house like building
It's all for my new Icy Half Giant and Holy Angel like faction the Hyperion for Malevolent Rising.

Themes to consider: Think Greek and pillars, the city for Hyperion uses a Greek like temple with pillars.
« Last Edit: 9 July 2010, 23:18:23 by ChupaReaper »

hairy cat

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Re: Who need buildings for their mods?
« Reply #12 on: 10 July 2010, 06:48:32 »
I could use a gothic church model with no textures, for personal use :) Well, don't put in too much details, or you will never make it  :-\