Thanks for the quick reply....in Lucid the libopenal isn't at /usr/lib32 but at /usr/lib......
Anyway I made the symlink, but got the following error now
forssman@AMD-940-Kubuntu:~$ sudo ln -s /usr/lib/libopenal.so.1 home/forssman/megaglest/lib/libopenal.so.0
ln: aanmaken van symbolische koppeling `home/forssman/megaglest/lib/libopenal.so.0’: Bestand of map bestaat niet
forssman@AMD-940-Kubuntu:~$ sudo ln -s /usr/lib/libopenal.so.1 megaglest/lib/libopenal.so.0
ln: aanmaken van symbolische koppeling `megaglest/lib/libopenal.so.0’: Bestand bestaat al
forssman@AMD-940-Kubuntu:~$ sudo ln -sf /usr/lib/libopenal.so.1 megaglest/lib/libopenal.so.0
forssman@AMD-940-Kubuntu:~$ ./bin/glest.bin
bash: ./bin/glest.bin: Bestand of map bestaat niet
forssman@AMD-940-Kubuntu:~$ ./megaglest/bin/glest.bin
v3.3.5 built: Jul 3 2010 00:24:24 Compiled with GNUC: 40204, STREFLOP enabled.
[2010-07-13 14:54:06] In [glest_game/global/config.cpp::Config Line: 60] cfgFile.first = [glest.ini]
[2010-07-13 14:54:06] In [shared_lib/sources/util/properties.cpp::load Line: 39] path = [glest.ini]
[2010-07-13 14:54:06] In [shared_lib/sources/util/properties.cpp::load Line: 43] path = [glest.ini]
[2010-07-13 14:54:06] In [glest_game/main/main.cpp::handleRuntimeError Line: 73] [Can't open propertyMap file: glest.ini] gameInitialized = 0, program = (nil)
******************************************************
#2 An error ocurred and Glest will close.
Error msg = [Can't open propertyMap file: glest.ini]
Please report this bug to contact_game@glest.org, attaching the generated glestv3.3.5.dmp file.
******************************************************
START Closing logfiles
END Closing logfiles
Kind regards
Guy Forssman