Author Topic: Programming WIP  (Read 3624 times)

martiño

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Programming WIP
« on: 6 April 2005, 11:30:34 »
I'm partially back, I have a computer but no internet at home, this will still take a few days. However I will start working on some issues:

- Fix OpenGL 2.0 detection bug.
- Make Glest compile in both VC7 and GCC for windows
- Fix portability issues
- Possibly add more objects to tilesets
« Last Edit: 1 January 1970, 00:00:00 by martiño »

 

anything