Thanks to silnarm the GAE pathfinder is introduced in the latest svn version of MG too.
First versions I saw had some problems with multiplayer and bug which made some units get stuck in the game.
But silnarm worked on it again and maybe now it works, so please test it.
We already tested it yesterday and still had problems with crossplatform gaming. We twice got an error on the only windows client in our game telling us "out of sync"
.
But maybe claymore didn't do a full rebuild and its caused by this, so please test!
One thing we I found a bit annoying with the new pathfinder is the new feature which lets the workers not only build a building from the top left.
The feature in general is good, but there it easily hides workers in cases like these:
play indian, select a worker and tell the worker to build a tent on his current position. The worker will instantly start to build the tent from inside the tent. If the tent is done the worker is still in the tent and the player cannot see him anymore. I think the build from inside works because the tent has a cellmap which is used. Anyone has an idea how this can be solved?
Ideas are:
- Don't use the cellmap while beeing build
- if building/repairing is done, tell all involved workers to walk outside the building somehow.