Mega Glest 3.3.6 release
Windows Full installer:download hereWindows x86 binaries:download hereLinux 32 bit Full installer: download hereLinux 32 bit x86 binaries:download hereLinux 64 bit Full installer: download hereLinux 64 bit x86 binaries:download hereFull Data package (for both linux and windows, intended for new installs [not using the win32 installer], same as 3.3.6 full installer data):download hereUpgrade Data package from 3.3.5 or higher (for both linux and windows, intended for manual upgrades [not using the full installers]download hereSource Code Package: download hereChangelog:
- More performance updates to rendering and game updating
- Improved network play for slower clients (new game options for lagging players)
- Added the ability to toggle Pause or Disconnect for lagged clients per game
- Better error detection of network state
- Updated client and server lobby screens to show more game information
- Added more per game changable settings for network games
- Updated support for GAE pathfinder (but should ONLY be used in single player mode as network use is experimental)
- Added new commandline parameter for modders to validate their techtrees, usage:
./glest --validate-techtrees
- Added new commandline parameter to display openGL driver information, usage:
./glest --opengl-info
- Added support for Open Suse
- Fixed bugs where invalid IP addresses were used for NIC's that are not active
- Added the ability to turn OFF sounds via the options menu
- Some bug fixes and changes were made to the AI
- Fixed issue where command queues and multi-unit selecting was broken
- Fixed map editor for windows users where tooltips didn't show properly and memory corruption.