Author Topic: Feature Request: Extra Resource Space  (Read 1140 times)

Mark

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Feature Request: Extra Resource Space
« on: 14 August 2010, 22:36:40 »
On a 17" screen, I know that glest can usually only display 8 icons before going off the screen.  Only 7 are completely visible.  I am developing a new faction in which there are 5 main resources (Silver, Stone, Wood, Copper, Food) and some other resources which could number up to 4.  I was wondering if instead of the resources going off the screen, they could go in a second row after 7 resources are shown.  It would be better to have it customizable so you could have 4 in the first, 4 in the second, 5 in the first, 4 in the second or other combos in order to distinguish which category they go in.  I got the idea from stronghold, which has probably 25 resources, and only some are shown on the top of the screen.  This is not as urgent as many of the other requests here, so don't give it priority over things like turrets and garrisons. :)

tomreyn

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Re: Feature Request: Extra Resource Space
« Reply #1 on: 15 August 2010, 12:46:43 »
I think what this feature request, as well as a couple others, really asks for, is a general text and UI processing library which will render text, message boxes and UI elements on screen, using positioning and wrapping based on the currently configured resolution. This is probably not easy to do, but could make all UI look nicer and (more or less) ensure we don't have ugly presentation on lower resolutions. Some of this code can possibly be copied from GAE which I've been told has something like this already.
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John.d.h

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Re: Feature Request: Extra Resource Space
« Reply #2 on: 15 August 2010, 15:54:45 »
GAE 0.3 is getting a major UI overhaul, so I think it would be worth a look when it comes out.  I doubt it's a simple "ctrl c", "ctrl v" operation, though.