Author Topic: Balance?  (Read 1103 times)

Dritominous

  • Guest
Balance?
« on: 3 September 2010, 03:57:28 »
Are the Megaglest factions balanced?   For example, does each faction have it's strengths and weaknesses in equal proportion to all of the other factions?

And do we have some sort of unit chart/map showing each units' technical stats?    (If you've ever played AOE 2, you know what I'm talking about)

ultifd

  • Airship
  • ********
  • Posts: 4,443
  • The Glest Video Guy :) The one and only. :P
    • View Profile
    • My Youtube Channel
Re: Balance?
« Reply #1 on: 3 September 2010, 04:15:49 »
Well...technically they are, at least they are supposed to be...but IMO and others, it isn't... But I heard and think that there will be some balancing later on...in the next version...well not the next version for some reasons, but probably the one after that. (3.3.8 ) Probably also that since maybe there will be some faction(s) added to the megapack later. So after all that...

And do we have some sort of unit chart/map showing each units' technical stats?    (If you've ever played AOE 2, you know what I'm talking about)
Not yet, but after we have the factions balanced and any other ones added, maybe we'll do that. Good idea.

Dritominous

  • Guest
Re: Balance?
« Reply #2 on: 3 September 2010, 04:35:09 »
Oh, ok.  Thanks!

Well, I'll probably play with the game a bit until then.  Sounds good though. 

I think I'm going to start examining the source code.  I really want to try to figure out how the AI works.  (I was baited by the thread about it)    

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: Balance?
« Reply #3 on: 3 September 2010, 12:24:32 »
Regarding faction balance is a tricky thing....

Factions are played different by AIs and humans and if they are good or bad also often depends on the map and so on...
I think In general they are quite good balanced, also you sometimes think they are not, but try another setup/map and you will see.
Not many people play megaglest good enough yet to judge the faction balance ( I think less than 10 people ) . Evry faction has its own style how it should be played. Some are more offensive, others are defensive and so on.

In general I think its not too important to really have  100% equal factionns and sometimes its good if you can adjust a bit in the game setup to get a challenging game for all palyers.
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios