Today I compiled the code inside SVN obtained glest3.3.7-dev, but when I selected after the Battle faction, found my ally AI can not be displayed on the map, I went to click on them, the game crashes.
This is the log shows the crash information:
In [..\..\source\glest_game\game\commander.cpp::Glest::Game::Commander::updateNetwork Line: 320] networkManager.isNetworkGame() = 0,world->getFrameCount() = 1076, gameSettings->getNetworkFramePeriod() = 20
In [..\..\source\glest_game\main\main.cpp::Glest::Game::ExceptionHandler::handleRuntimeError Line: 101] [Unknown error!] gameInitialized = 1, program = 029F5EF8
In [..\..\source\glest_game\main\program.cpp::Glest::Game::Program::showMessage 603] msg [Unknown error!]
In [..\..\source\glest_game\sound\sound_renderer.cpp::Glest::Game::SoundRenderer::~SoundRenderer 88]
In [..\..\source\glest_game\sound\sound_renderer.cpp::Glest::Game::SoundRenderer::~SoundRenderer 92]
In [..\..\source\glest_game\sound\sound_renderer.cpp::Glest::Game::SoundRenderer::~SoundRenderer 97]
In [..\..\source\glest_game\facilities\logger.cpp::Glest::Game::Logger::cleanupLoadingTexture Line: 47]
In [..\..\source\glest_game\facilities\logger.cpp::Glest::Game::Logger::cleanupLoadingTexture Line: 50]
In [..\..\source\glest_game\facilities\logger.cpp::Glest::Game::Logger::cleanupLoadingTexture Line: 57]
In [..\..\source\glest_game\facilities\logger.cpp::Glest::Game::Logger::cleanupLoadingTexture Line: 63]