Hello All!!
I'm an old but occasional player for Glest under linux...
But i've got a new computer, an apple macbook pro since 2 months...
I wanted to play Glest and up to now, I only found the glest 3.2.2r1 from this WebSite :
http://ciderhouse.opal.ne.jp/wp/english/glest/So since i've some development skills and wanted to learn xcode and the macos x platform, I started to update the source code from the previous website to the latest release of glest 3.2.2... which was ok and now I'm trying to move megaglest.
I planning to have it done in 3 steps :
* update the share_lib part
* update the glest_game part
* move from the XCode project done by cider to the one generated by CMake and provides a HOW-TO compile under macos x
I've done the first step,you can find the diff against the latest svn here :
http://fforjan.free.fr/macosx.diffPlease give me your feedback and what I have to do in order to have it include in the current megaglest repository.
And of course if you have any questions or not happy to this patch, I will be very happy to answer it
Regards,
GeoVah