Author Topic: Ingame minimap should keep the aspect ratio  (Read 1089 times)

titi

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Ingame minimap should keep the aspect ratio
« on: 12 September 2010, 22:47:46 »
If you look at the two player map "One on One"  the minimap is shown in a really bad way. It would be really nice if this sould be fixed.
« Last Edit: 12 September 2010, 23:17:29 by titi »
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Zoythrus

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Re: Ingame minimap should keep the aspect ratio
« Reply #1 on: 12 September 2010, 22:56:17 »
If you look at the two player map "One on One"  the minimap is shown in a really bad way. It would be really nice if this sould be fixed.
agreed
« Last Edit: 12 September 2010, 23:17:37 by titi »

tomreyn

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Re: Ingame minimap should keep the aspect ratio
« Reply #2 on: 20 September 2010, 01:59:57 »
This seems to be fixed by now
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titi

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Re: Ingame minimap should keep the aspect ratio
« Reply #3 on: 20 September 2010, 17:13:58 »
No nothing is fixed. Fixed is only the preview in the menu ( that was me ).
But in the game itself its still displayed wrong.
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tomreyn

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Re: Ingame minimap should keep the aspect ratio
« Reply #4 on: 20 September 2010, 20:11:52 »
Oh you're right, i mixed up those mini maps (preview and in-game). So I agree the aspect ratio of the in-game mini map should get fixed, yet. It miht also be nice to have a small (1px) white border around the in-game mini map - I tend to click on the mini map just because I missed it and when I really just wanted to direct a unit to this location on the current screen.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
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