Author Topic: BUG: v0.3 Random freeze, something to do with height?  (Read 568 times)

ChupaReaper

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BUG: v0.3 Random freeze, something to do with height?
« on: 29 September 2010, 23:09:55 »
Unhandled feild in computeHeight() -something like that. I was playing a mainly flat map with the Necribus where I moved my mouse out of GAE (windowed) over to MediaMonkey to change the current song that was playing, when I clicked back on it froze. I'm not sure if the two are related I haven't had problems with them before this was maybe a coincidence. Anyway I know we have those memory leak problems or whatever so I thought I'd report this in case it helps.
Map was 128x128, I've played a few games on it without any problems.
Code: (GAE Output) [Select]
Unhandled Field in Unit::computeHeight()
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anything