Author Topic: New team colour: Brown, white and black.  (Read 8031 times)

John.d.h

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Re: New team colour: Brown, white and black.
« Reply #25 on: 16 October 2010, 17:08:22 »
I remember Galactic Battlegrounds (an Age of... spin-off) had an option for showing all enemies as red.  I think allies were blue and neutrals were yellow, but I could be wrong as I haven't played it in years.

I think dividing up the palette based on the number of teams seems like a good idea.  For two teams, it could split the palette into top and bottom halves, four teams would divide it into quarters, eight teams would divide it into eighths.  Not sure about the numbers in between, though.

Omega

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Re: New team colour: Brown, white and black.
« Reply #26 on: 16 October 2010, 22:19:59 »
I disagree with a similar colors warning, though I do like the idea of an ability to change the team color (such as with a hot key) so that you would be green, allies blue and enemies red. If I recall, AoE2 did exactly that, and it worked so well that I used it all the time instead of normal team color.
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Zoythrus

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Re: New team colour: Brown, white and black.
« Reply #27 on: 17 October 2010, 02:46:50 »
I remember Galactic Battlegrounds (an Age of... spin-off) had an option for showing all enemies as red.  I think allies were blue and neutrals were yellow, but I could be wrong as I haven't played it in years.

you mean...i wasnt the only one who played that game?!

this was to make differentiating easier (although i never used it)

silnarm

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Re: New team colour: Brown, white and black.
« Reply #28 on: 17 October 2010, 03:26:01 »
Ok, after much messing around, I came to the conclusion that John is right, and the dark colours don't show well on the minimap.  Even the existing purple is not so visible...

However, avoiding all dark colours severely limits our choices, and makes it near impossible to come up with 16.

Interestingly, white is in.  It looks fine on the winter tileset, grey was actually much worse, and has been given the boot.

So, here is the current palette... subject to last minute tweaking of course ;)



The colour in the middle is the 'actual player colour', and the colour outlining it used on the minimap, to outline that factions units.

eg,



The ability to switch to a green-blue-red system as suggested might be nice, and wouldn't be too hard to do, but with 16 colours to chose from now, arranging teams by hue should be sufficient I think.
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Zoythrus

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Re: New team colour: Brown, white and black.
« Reply #29 on: 17 October 2010, 04:11:01 »
is it just me, or is there too much purple-like colors? i know that colors are limited (you cant just make infrared a usable color), but and we get less purple?

Gabbe

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Re: New team colour: Brown, white and black.
« Reply #30 on: 17 October 2010, 11:40:16 »
That looks cool and awesome silnarm. great job  :thumbup:

ChupaReaper

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Re: New team colour: Brown, white and black.
« Reply #31 on: 17 October 2010, 13:25:44 »
I think all the colours look good there and the Green, Blue, Red system is good too, maybe the colours Player, Ally and Enemy colours can be changed in the options, though I'd go for Green, Blue and Red anyway?

Psychedelic_hands

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Re: New team colour: Brown, white and black.
« Reply #32 on: 17 October 2010, 13:41:05 »
I'm lovin' the outlines, looks cool :)

and I can't complain about the colours.... Maybe you could have a black with a white outline and a white with a black outline?

Omega

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Re: New team colour: Brown, white and black.
« Reply #33 on: 17 October 2010, 23:27:47 »
is it just me, or is there too much purple-like colors? i know that colors are limited (you cant just make infrared a usable color), but and we get less purple?
You don't like purple??



Looks fantastic Silnarm, the outline makes it very easy to see and quite efficent. Excellent job!



Another possible idea: The ability to choose a custom color, such as with a hex value in some xml (ie: #FF0000 for red) or a method similar to glest's current XMLs (ie: red="1.0", blue="0"...).
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Gabbe

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Re: New team colour: Brown, white and black.
« Reply #34 on: 17 October 2010, 23:45:15 »
Now the creative ideas start to floruish again properly, How far will 16 players be away?
« Last Edit: 18 October 2010, 01:26:40 by Gabbe »

Zoythrus

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Re: New team colour: Brown, white and black.
« Reply #35 on: 18 October 2010, 00:38:06 »
Now the creative ideas start to floruish again properly, How far will 167 players be away?

Glest is going to be an MMO?

Gabbe

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Re: New team colour: Brown, white and black.
« Reply #36 on: 18 October 2010, 01:26:24 »
Oh sorry, i typed wrong :)

 

anything