Poll

Would you use/like/recommend Glest Developer?

Yes
9 (90%)
No
1 (10%)

Total Members Voted: 4

Author Topic: Glest Developer  (Read 14811 times)

Gabbe

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Re: Glest Developer?
« Reply #25 on: 17 October 2010, 21:54:34 »
ye but i need my cred card and stuff, which im not 18 =/

GlestNetwork

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Re: Glest Developer?
« Reply #26 on: 17 October 2010, 22:15:10 »
Oh. Thanks though (: I really need it though XD

Gabbe

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Re: Glest Developer?
« Reply #27 on: 17 October 2010, 22:27:28 »
I`ll get my parents to do when you upload kk? :)

GlestNetwork

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Re: Glest Developer?
« Reply #28 on: 17 October 2010, 22:39:21 »
Well, I can't upload without the website because it's integrated :O

Btw, making a teaser ^^

-Archmage-

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Re: Glest Developer?
« Reply #29 on: 17 October 2010, 23:05:48 »
Please explain how it's integrated with the website and why you need it.



1. Enter current HP
2. Enter New HP (or click button)
2. Finds string: <max-hp value="THEIR ENTERED CURRENT HP HERE"
3. Replaces it with string: <max-hp value="THEIR NEW HP HERE"

I see no good reason to have to enter the current hp, I think 1 box with the HP in it that can be modified to any number is all that is needed. :|
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Gabbe

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Re: Glest Developer?
« Reply #30 on: 17 October 2010, 23:07:45 »
Just tell Omega what to do and then he`ll do it for you on glest. Hes a Guru on websites and codes for them so hell figure it out for you, but i would more like a app rather than something on a website..

-Archmage-

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Re: Glest Developer [Background_Small]
« Reply #31 on: 17 October 2010, 23:07:46 »
I have to eat so I can't do a topic merge right now, but next time Glest Network, please don't make a new topic for things like a background. ;)
« Last Edit: 18 October 2010, 05:13:46 by -Archmage- »
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GlestNetwork

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Re: Glest Developer [Background_Small]
« Reply #32 on: 17 October 2010, 23:12:39 »
Ahh, i c. Thank you (:

GlestNetwork

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Re: Glest Developer?
« Reply #33 on: 17 October 2010, 23:13:51 »
Oh, no it's integrated by the GDBin. I find it an interesting feature. So, please? (:

Oh yeah and Archmage, I didn't literally mean to enter the current hp, it automatically does it for you ^^

Gabbe

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Re: Glest Developer?
« Reply #34 on: 17 October 2010, 23:15:12 »
Can we have the code? just use mediafire :)

Omega

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Re: Glest Developer?
« Reply #35 on: 17 October 2010, 23:18:46 »
Why do you need a webpage? No offense, but I don't see *any* use for the GDBin. After all, pastebin does the same thing better, and the mod will get uploaded online anyway, so there's no need to upload individual code snippets really. Just stick with the offline stuff.
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GlestNetwork

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Re: Glest Developer?
« Reply #36 on: 17 October 2010, 23:25:43 »
I see. But I still would like to add it. Thanks for all the support guys.

@Gabbe What do u mean? like the source code of the program? O_o

GlestNetwork

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Re: Glest Developer?
« Reply #37 on: 17 October 2010, 23:27:13 »
Aww.... who reseted the poll? o_O

-Archmage-

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Re: Glest Developer?
« Reply #38 on: 18 October 2010, 05:15:16 »
Probably whoever merged... (not me)



I'd like to see a faction displayed as a folder structure with '+' and '-' buttons that you can click on to open and close folders. To edit an XML you'd put the mouse over the XML file, and buttons would appear(edit, copy, move, delete, maybe more...), you'd click edit and it would bring up a large panel with the parameters listed and boxes for typing things in. For the cellmaps you'd have a true/false switch, a row length parameter, a column parameter, and based on the previous two parameters a set of boxes you could tick, and a tick would be considered an unwalkable tile. For model paths, it would have a long box for a path to the file, and then a browse button that would pull up a small graphical filemanager. And to get into a faction editing setting, you could have a modes drop-down menu up where the file and edit menus usually are, and in the mode menu you could have: Faction Editing Mode, Maping Mode, Model/Particle Viewing Mode, and more...
« Last Edit: 18 October 2010, 05:39:34 by -Archmage- »
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GlestNetwork

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Re: Glest Developer?
« Reply #39 on: 18 October 2010, 05:49:10 »
Thanks archmage for the suggestion!

Will add it tomorrow but please explain more.. I'm interested! make sure u check it 2morrow.

- GN
« Last Edit: 18 October 2010, 05:52:53 by GlestNetwork »

Trappin

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Re: Glest Developer?
« Reply #40 on: 18 October 2010, 20:02:49 »
Glest is an open source game, nearly all mods are licensed under GNU/CC BY SA and most of the tools used here are open source or at least freeware. If you really want this project to be successful then you need to release the source code for inspection and license it so others can freely modify and redistribute the product.


John.d.h

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Re: Glest Developer?
« Reply #41 on: 18 October 2010, 20:27:28 »
Glest is an open source game, nearly all mods are licensed under GNU/CC BY SA and most of the tools used here are open source or at least freeware. If you really want this project to be successful then you need to release the source code for inspection and license it so others can freely modify and redistribute the product.

Quoted for truth.  You won't get much support by hoarding your source code.  It's just not a Glest-like thing to do.

GlestNetwork

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Re: Glest Developer?
« Reply #42 on: 18 October 2010, 22:06:20 »
You may be right, but It's optional. Sorry, but I choose to decline that offer... for now.

ultifd

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Re: Glest Developer?
« Reply #43 on: 18 October 2010, 22:20:24 »
I guess you should expect less support for now then...Problem is, this is the most crucial time to have support for an application like this...but it is not like you don't have any support...just much less than what you could have.
Anyways, you're the same "Glest Network" from before right? The thought just came to me...kinda.

GlestNetwork

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Re: Glest Developer?
« Reply #44 on: 18 October 2010, 22:21:16 »
Yups (: I've grown to maturity ^^

Omega

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Re: Glest Developer?
« Reply #45 on: 19 October 2010, 00:04:13 »
You may be right, but It's optional. Sorry, but I choose to decline that offer... for now.
Yups (: I've grown to maturity ^^
You know those two statements clash right?

Almost every glest mod, tool, etc is released under the Creative Commons (CC-BY-SA and CC-BY-NC-SA are both common) or the GPL.
Edit the MegaGlest wiki: http://docs.megaglest.org/

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GlestNetwork

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Re: Glest Developer?
« Reply #46 on: 19 October 2010, 00:16:36 »
And? But Didn't glest made those themselves? I made this MYSELF. Look, guys I understand that Glest is open source.. but.. however.. I'm trying to make this easier and help out you guys, I would've give out the source code and share with you guys so you guys can code the later versions but..

Plus, the truth is, I work for T.A.P Company which I use some of their codes... I'm forbidden to share or give out source codes unless permitted.
« Last Edit: 19 October 2010, 00:18:19 by GlestNetwork »

-Archmage-

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Re: Glest Developer?
« Reply #47 on: 19 October 2010, 01:14:12 »
That explains a lot. ::)
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ultifd

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Re: Glest Developer?
« Reply #48 on: 19 October 2010, 01:20:40 »
Ugh...contradictions... :/ ...

Anyways, how is the progress? Also, when did you start...

GlestNetwork

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Re: Glest Developer?
« Reply #49 on: 19 October 2010, 03:12:54 »
@ultifd I know right?... Sorry guys, I really want to give out the source code...