Good to be around!

I'm not sure what you mean ultifd, I assume you mean the water? A few of the players have complained that they were able to progress past various levels. I believe what is happening is that occasionally one of the colored Peeps (as I call them) manages to fall outside of the game boundaries - making it impossible to eat the needed number and progress to the next level. The water wouldn't be the cause of that, it's purely a visual element. I'd recommend restarting the game (a level-restart feature is easy and on my TODO list).
Omega: Points tracking and other similar related elements (such as HUD) are future features. They weren't vital for the contest so I left them out due to the time constraints. As far as making it goes, I used
Stencyl. It's a fairly impressive piece of game creation software. It's currently in closed beta but will be going to open beta at some not-too-far-away point in time. If you (or anyone else here) is interested in working with it and serious about making Flash-based games (even as a hobby, such as me) I can recommend beta testers for the closed beta. Jon, the founder/creator, definitely wants to have more creative and skilled people putting it through it's paces before the open beta.
Have a look around the website at some of the other games that people have made out of it and it's features. I CAN tell you that it's simplified the process of creating Flash games GREATLY. I was teaching myself to code in ActionScript 3 using the Flixel library - this is much better.