For future note, it's handy to post an actual image of the in game map. This is best achieved with either GAE or MG. In GAE, set the max distance and max render distance to a large number (such as 1024). In MG, set photomode on. Both actions are done in the engine's respective INI files.
I've done this one for you:
[img]http://img153.imageshack.us/img153/7666/screen0y.jpg[/img]
Not a bad map, though could use some more objects.